Editing Mario Tennis Open
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*{{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | *{{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | ||
*{{button|3ds|L}} - Toggles between the character's dominant hand. | *{{button|3ds|L}} - Toggles between the character's dominant hand. | ||
*{{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have | *{{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank. | ||
====Game controls==== | ====Game controls==== | ||
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*{{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | *{{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | ||
*{{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | *{{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | ||
*{{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|X}}/{{button|3ds|Y}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes | *{{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|X}}/{{button|3ds|Y}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger. | ||
*{{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball. | *{{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball. | ||
*{{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. | *{{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. |