Editing Mario Strikers Charged

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|A dark, ominous course, Thunder Island is also one of the most dangerous. Located on the top of an island amid foggy waters, players who move or are pushed out of bounds are not stopped by an electric fence. Instead, they tumble down the cliff and appear on the center of the field shortly after. Matches are played during thunderstorms, increasing the danger. Audience members sit safely in seats attached to the cliff of a nearby island.  
|A dark, ominous course, Thunder Island is also one of the most dangerous. Located on the top of an island amid foggy waters, players who move or are pushed out of bounds are not stopped by an electric fence. Instead, they tumble down the cliff and appear on the center of the field shortly after. Matches are played during thunderstorms, increasing the danger. Audience members sit safely in seats attached to the cliff of a nearby island.  
|Storm. Sometimes a heavy storm will start. It is not uncommon for [[Cheep Cheep]]s, cows, and tractors to fly across the field. The wind also pushes players, making moving around either slower or quicker, depending on the direction it blows in. The standard electric fence is also missing along the lengths of the field, characters that get too close to the edge will simply fall off, only to come back with the next storm.
|Storm. Sometimes a heavy storm will start. It is not uncommon for [[Cheep-Cheep]]s, cows, and tractors to fly across the field. The wind also pushes players, making moving around either slower or quicker, depending on the direction it blows in. The standard electric fence is also missing along the lengths of the field, characters that get too close to the edge will simply fall off, only to come back with the next storm.
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|[[The Sand Tomb]]
|[[The Sand Tomb]]

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