Editing Mario + Rabbids Sparks of Hope bestiary
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{{rewrite-expand|section=yes|Add Enemies from The Last Spark Hunter and Rayman DLC, and add all levels for enemies, including health and attack power for easy, normal, and hard, and mark them as level for DlC only, and mark them | {{rewrite-expand|section=yes|Add Enemies from The Last Spark Hunter and Rayman DLC, and add all levels for enemies, including health and attack power for easy, normal, and hard, and mark them as level for DlC only, and mark them ad DLC enemies only.}} | ||
{{italic title|''Mario + Rabbids Sparks of Hope'' bestiary}} | {{italic title|''Mario + Rabbids Sparks of Hope'' bestiary}} | ||
Below is a list of all of the enemies and bosses in ''[[Mario + Rabbids Sparks of Hope]]''. Enemy HP and attack strength values are determined by the [[Mario + Rabbids Sparks of Hope#Difficulty settings|Enemy Threat]] setting selected, and often by the Heroes' [[Level up|LVL]]. This list shows the enemies information shown via the [[Tacticam]], along with HP for each level and Enemy Threat setting and the planets they are fought on. If "Enemy Threat" is set to "Low", the enemies will have 30% less HP. If it is set to "High", then the enemy HP is increased by 30%. | Below is a list of all of the enemies and bosses in ''[[Mario + Rabbids Sparks of Hope]]''. Enemy HP and attack strength values are determined by the [[Mario + Rabbids Sparks of Hope#Difficulty settings|Enemy Threat]] setting selected, and often by the Heroes' [[Level up|LVL]]. This list shows the enemies information shown via the [[Tacticam]], along with HP for each level and Enemy Threat setting and the planets they are fought on. If "Enemy Threat" is set to "Low", the enemies will have 30% less HP. If it is set to "High", then the enemy HP is increased by 30%. |