Editing Mario & Luigi: Superstar Saga bestiary

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*'''Speed:''' The enemy's speed.
*'''Speed:''' The enemy's speed.
*'''Jump:''' The enemy's reaction to Jump attacks: Normal, Spiny, and Weak. If Normal, the enemy takes regular damage; if Spiny, the jump attack cancels and the player takes 1 point of damage; if Weak, the enemy takes only 1 point of damage.
*'''Jump:''' The enemy's reaction to Jump attacks: Normal, Spiny, and Weak. If Normal, the enemy takes regular damage; if Spiny, the jump attack cancels and the player takes 1 point of damage; if Weak, the enemy takes only 1 point of damage.
*'''Hammer:''' The enemy's reaction to Hammer attacks: Normal, and Weak. If Normal, the enemy takes regular damage; if Weak, the enemy takes only 1 point of damage.
*'''Hammer:''' The enemy's reaction to Hammer attacks: Normal, Miss, and Weak. If Normal, the enemy takes regular damage; if Miss, the hammer attack does not connect; if Weak, the enemy takes only 1 point of damage.
*'''Hand:''' The enemy's reaction to solo [[Firebrand]] and [[Thunderhand]] attacks: Normal, and Weak.
*'''Hand:''' The enemy's reaction to solo [[Firebrand]] and [[Thunderhand]] attacks: Normal, Miss, and Weak.
*'''Fire:''' The enemy's reaction to fire-based attacks (Mario's solo Firebrand or Fire Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical.
*'''Fire:''' The enemy's reaction to fire-based attacks (Mario's solo Firebrand or Fire Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical.
*'''Thunder:''' The enemy's reaction to thunder-based attacks (Luigi's solo Thunderhand or Thunder Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical.
*'''Thunder:''' The enemy's reaction to thunder-based attacks (Luigi's solo Thunderhand or Thunder Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical.

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