Editing Mario & Luigi: Superstar Saga bestiary
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*'''Speed:''' The enemy's speed. | *'''Speed:''' The enemy's speed. | ||
*'''Jump:''' The enemy's reaction to Jump attacks: Normal, Spiny, and Weak. If Normal, the enemy takes regular damage; if Spiny, the jump attack cancels and the player takes 1 point of damage; if Weak, the enemy takes only 1 point of damage. | *'''Jump:''' The enemy's reaction to Jump attacks: Normal, Spiny, and Weak. If Normal, the enemy takes regular damage; if Spiny, the jump attack cancels and the player takes 1 point of damage; if Weak, the enemy takes only 1 point of damage. | ||
*'''Hammer:''' The enemy's reaction to Hammer attacks: Normal, and Weak. If Normal, the enemy takes regular damage; if Weak, the enemy takes only 1 point of damage. | *'''Hammer:''' The enemy's reaction to Hammer attacks: Normal, Miss, and Weak. If Normal, the enemy takes regular damage; if Miss, the hammer attack does not connect; if Weak, the enemy takes only 1 point of damage. | ||
*'''Hand:''' The enemy's reaction to solo [[Firebrand]] and [[Thunderhand]] attacks: Normal, and Weak. | *'''Hand:''' The enemy's reaction to solo [[Firebrand]] and [[Thunderhand]] attacks: Normal, Miss, and Weak. | ||
*'''Fire:''' The enemy's reaction to fire-based attacks (Mario's solo Firebrand or Fire Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical. | *'''Fire:''' The enemy's reaction to fire-based attacks (Mario's solo Firebrand or Fire Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical. | ||
*'''Thunder:''' The enemy's reaction to thunder-based attacks (Luigi's solo Thunderhand or Thunder Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical. | *'''Thunder:''' The enemy's reaction to thunder-based attacks (Luigi's solo Thunderhand or Thunder Bros.). If the enemy absorbs it to heal itself, it will display Heal; if it is weak to it and inflicts extra damage, it will display Critical. |