Editing Mangrove Cove

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By continuing into the level, Donkey Kong first travels down a slope in a stream of water and into a lake, introducing the ability to swim in the game. At the bottom, the lake has mangrove roots and some [[Air Bubble]]s coming from a small pipe on a scuba helmet. Donkey Kong encounters a [[Blue Finley]] near the end of the lake. After jumping out of the lake, Donkey Kong goes through a beach area with [[Dozy|Dozies]], and [[Punchy Paddy|Punchy Paddies]]. He jumps from some mangrove platforms and onto some large breakable rock platforms, where [[Professor Chops]] shows the controls for pounding. If Donkey Kong defeats the Punchy Paddy and pounds the rock platform beneath it, he falls into a small, hidden area with several [[Banana Bunch]]es. The following area is beneath a shaded area beneath the trees with a [[Venus Trap Platform]] and more Dozies. By continuing, Donkey Kong continues to an [[Item Handle]], and Professor Chops shows the buttons for pulling it. By pulling it, Donkey Kong breaks a thick, red vine entangling a metal platform, which drops for him to jump on. Donkey Kong pulls another Item Handle on the platform, which drops another metal platform. He goes down a wooden slope to the [[checkpoint]].
By continuing into the level, Donkey Kong first travels down a slope in a stream of water and into a lake, introducing the ability to swim in the game. At the bottom, the lake has mangrove roots and some [[Air Bubble]]s coming from a small pipe on a scuba helmet. Donkey Kong encounters a [[Blue Finley]] near the end of the lake. After jumping out of the lake, Donkey Kong goes through a beach area with [[Dozy|Dozies]], and [[Punchy Paddy|Punchy Paddies]]. He jumps from some mangrove platforms and onto some large breakable rock platforms, where [[Professor Chops]] shows the controls for pounding. If Donkey Kong defeats the Punchy Paddy and pounds the rock platform beneath it, he falls into a small, hidden area with several [[Banana Bunch]]es. The following area is beneath a shaded area beneath the trees with a [[Venus Trap Platform]] and more Dozies. By continuing, Donkey Kong continues to an [[Item Handle]], and Professor Chops shows the buttons for pulling it. By pulling it, Donkey Kong breaks a thick, red vine entangling a metal platform, which drops for him to jump on. Donkey Kong pulls another Item Handle on the platform, which drops another metal platform. He goes down a wooden slope to the [[checkpoint]].


Right after the checkpoint, Donkey Kong must pull an Item Handle to open a path into an interior area made of steel. Donkey Kong encounters another Venus Trap Platform, which he can jump from to land on a platform with an [[Item Container]] and a [[DD Barrel]]. Alternatively, Donkey Kong can ground pound a stone platform beneath the Venus Trap Platform to go down a hidden area with Banana Bunches, which also leads to the DD Barrel. With Diddy, Donkey Kong must jump from a few platforms to cross a gap with large, spiked, maroon vines on the ground beneath. After this section, the [[Kong]]s find an Item Container with a [[heart]] and jump below into the body of water, which leads out the interior area. In the following area, Donkey Kong and Diddy Kong encounter a few [[Wild Wendell]]s. They continue by jumping from a [[Spring Platform]] (which has an Item Container with a [[Red Balloon]]). By pounding the platform, the Kongs can reach a swinging platform with a heart, a few [[banana]]s, and two [[Banana Coin]]s beneath it. The Spring Platform on the right boosts Donkey Kong and Diddy onto a mangrove platform with a Wild Wendell. They pass by two Dozies and a Sour Dodo and find another Item Handle. By pulling it, a massive mangrove tree grows out from the ground. Two mangrove platforms grow at the bottom of the tree, and a [[Barrel Cannon]] appears at the top-right for the Kongs to jump into.
Right after the checkpoint, Donkey Kong must pull an Item Handle to open a path into an interior area made of steel. Donkey Kong encounters another Venus Trap Platform, which he can jump from to land on a platform with an [[Item Container]] and a [[DD Barrel]]. Alternatively, Donkey Kong can ground pound a stone platform beneath the Venus Trap Platform to go down a hidden area with Banana Bunches, which also leads to the DD Barrel. With Diddy, Donkey Kong must jump from a few platforms to cross a gap with large large, spiked, maroon vines on the ground beneath. After this section, the [[Kong]]s find an Item Container with a [[heart]] and jump below into the body of water, which leads out the interior area. In the following area, Donkey Kong and Diddy Kong encounter a few [[Wild Wendell]]s. They continue by jumping from a [[Spring Platform]] (which has an Item Container with a [[Red Balloon]]). By pounding the platform, the Kongs can reach a swinging platform with a heart, a few [[banana]]s, and two [[Banana Coin]]s beneath it. The Spring Platform on the right boosts Donkey Kong and Diddy onto a mangrove platform with a Wild Wendell. They pass by two Dozies and a Sour Dodo and find another Item Handle. By pulling it, a massive mangrove tree grows out from the ground. Two mangrove platforms grow at the bottom of the tree, and a [[Barrel Cannon]] appears at the top-right for the Kongs to jump into.
[[File:Mangrove Cove3.jpg|thumb|The Kongs blast around a large Mangrove tree]]
[[File:Mangrove Cove3.jpg|thumb|The Kongs blast around a large Mangrove tree]]
The Kongs blast around a large tree through many Barrel Cannons and [[Blast Barrel]]s. When they reach the Blast Barrel near the very top, it blasts them far off into the trees. They bounce from a few treetops and land onto the mast of a Snowmad ship, which rocks back and forth for a moment. The Kongs pass another checkpoint, and with Diddy's [[Barrel Jet]], they hover across some red-purple vines on the ground. A Snowmad ship crashes into the shore and some [[Tucks]] jump off. The Kongs pass another Venus Trap Platform and continue to an area with many breakable crates and a [[Fluff (enemy)|Fluff]]. Afterward, the Kongs go to a wooden bridge with a large crate, which a [[Waldough]] instantly breaks out of. Donkey Kong and Diddy Kong must jump from two swinging platforms, each hovering over a gap with spikes on the ground. A small, wooden boardwalk is centered between the platforms and gaps. The Kongs continue and find another DD Barrel at the end of a bridge. When they approach a small bridge, five 10-count Banana Bunches appear above. There are two Fluffs, each on the left and right, and a Tucks above the Kongs. By continuing the right, Donkey Kong and Diddy Kong go down a tree trunk slope and must repeatedly pound a gold platform with a DK emblem. Two Blast Barrels appear and blast the Kongs to the edge of a Snowmad ship. The ship flips over into the sand, and the three Tucks fall into the water. The [[Slot Machine Barrel]] also falls out the ship, floating in midair for the Kongs to hit.
The Kongs blast around a large tree through many Barrel Cannons and [[Blast Barrel]]s. When they reach the Blast Barrel near the very top, it blasts them far off into the trees. They bounce from a few treetops and land onto the mast of a Snowmad ship, which rocks back and forth for a moment. The Kongs pass another checkpoint, and with Diddy's [[Barrel Jet]], they hover across some red-purple vines on the ground. A Snowmad ship crashes into the shore and some [[Tucks]] jump off. The Kongs pass another Venus Trap Platform and continue to an area with many breakable crates and a [[Fluff (enemy)|Fluff]]. Afterward, the Kongs go to a wooden bridge with a large crate, which a [[Waldough]] instantly breaks out of. Donkey Kong and Diddy Kong must jump from two swinging platforms, each hovering over a gap with spikes on the ground. A small, wooden boardwalk is centered between the platforms and gaps. The Kongs continue and find another DD Barrel at the end of a bridge. When they approach a small bridge, five 10-count Banana Bunches appear above. There are two Fluffs, each on the left and right, and a Tucks above the Kongs. By continuing the right, Donkey Kong and Diddy Kong go down a tree trunk slope and must repeatedly pound a gold platform with a DK emblem. Two Blast Barrels appear and blast the Kongs to the edge of a Snowmad ship. The ship flips over into the sand, and the three Tucks fall into the water. The [[Slot Machine Barrel]] also falls out the ship, floating in midair for the Kongs to hit.

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