Editing Luigi's Mansion 3

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|style="text-align:center"|The main antagonist of the ''Luigi's Mansion'' series as well as one of the main antagonists in ''Luigi's Mansion 3''. He works alongside his biggest admirer, Hellen Gravely, to capture his enemies residing in her hotel, namely the Mario Bros. and E. Gadd. He is first revealed to have teamed up with Hellen at the RIP Suites and is the final boss of the game, being fought on the Rooftop, above the Master Suite. After defeating King Boo, the Last Resort is accidentally destroyed as a result of the battle and all the ghosts are freed from his control. Seeing the ghosts upset over the loss of their home, E. Gadd brightens up the mood by announcing to rebuild the Last Resort in his image. Unlike the other games in the series, the game will no longer save after defeating King Boo, so the player must go to an earlier save if they want to continue playing on that save file.
|style="text-align:center"|The main antagonist of the ''Luigi's Mansion'' series as well as one of the main antagonists in ''Luigi's Mansion 3''. He works alongside his biggest admirer, Hellen Gravely, to capture his enemies residing in her hotel, namely the Mario Bros. and E. Gadd. He is first revealed to have teamed up with Hellen at the RIP Suites and is the final boss of the game, being fought on the Rooftop, above the Master Suite. After defeating King Boo, the Last Resort is accidentally destroyed as a result of the battle and all the ghosts are freed from his control. Seeing the ghosts upset over the loss of their home, E. Gadd brightens up the mood by announcing to rebuild the Last Resort in his image. Unlike the other games in the series, the game will no longer save after defeating King Boo, so the player must go to an earlier save if they want to continue playing on that save file.
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|align=center|[[File:Boolossus LM3.png|150px]]
|align=center|[[File:LM_3DS_Boolossus.jpg|150px]]
|style="text-align:center"|[[Boolossus]]
|style="text-align:center"|[[Boolossus]]
|style="text-align:center"|N/A (Split into 16 each, 3 times each)
|style="text-align:center"|N/A (Split into 16 each, 3 times each)

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