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LodgeNet and Nintendo began expanding and upgrading their existing SNES buildout to include Nintendo 64 support on June 10, 1999. LodgeNet reported in mid-1999 that its 530,000 hotel room installations were increasing at a rate of 11,000 rooms per month.<ref name="LodgeNet history"/><ref name="LodgeNet N64">LodgeNet Entertainment Corporation (June 10, 1999). [https://web.archive.org/web/20160304023908/http://www.prnewswire.com/news-releases/lodgenet-begins-installing-hotels-with-nintendo-64-game-systems-initiative-includes-new-installations-system-upgrades-for-thousands-of-hotel-rooms-74789197.html LodgeNet Begins Installing Hotels With Nintendo 64 Game Systems; Initiative Includes New Installations, System Upgrades for Thousands of Hotel Rooms]. Archived from [http://www.prnewswire.com/news-releases/lodgenet-begins-installing-hotels-with-nintendo-64-game-systems-initiative-includes-new-installations-system-upgrades-for-thousands-of-hotel-rooms-74789197.html the original]. Retrieved August 7, 2023.</ref> Nintendo and LodgeNet began delivering newly released Nintendo 64 games to hotel rooms at more than 1,000 hotel sites in September 2000, concurrently with the games' retail releases, demonstrating "the capacity to update [LodgeNet's] interactive digital systems with fresh content virtually overnight."<ref name="LodgeNet same week">LodgeNet Entertainment Corporation (August 29, 2000). [http://www.prnewswire.com/news-releases/lodgenet-brings-mario-tennistm-to-hotel-guests-nationwide-new-n64r-game-will-appear-in-stores-hotel-rooms-same-week-73049302.html LodgeNet Brings Mario Tennis(TM) to Hotel Guests Nationwide; New N64(R) Game Will Appear in Stores, Hotel Rooms Same Week]. Retrieved August 7, 2023.</ref> The GameCube LodgeNet server uses regular [[Nintendo GameCube]] memory cards.<ref>https://www.flickr.com/photos/26432743@N05/47538065441/in/album-72157707734361855/. ''flickr''. Retrieved June 5, 2022.</ref> | LodgeNet and Nintendo began expanding and upgrading their existing SNES buildout to include Nintendo 64 support on June 10, 1999. LodgeNet reported in mid-1999 that its 530,000 hotel room installations were increasing at a rate of 11,000 rooms per month.<ref name="LodgeNet history"/><ref name="LodgeNet N64">LodgeNet Entertainment Corporation (June 10, 1999). [https://web.archive.org/web/20160304023908/http://www.prnewswire.com/news-releases/lodgenet-begins-installing-hotels-with-nintendo-64-game-systems-initiative-includes-new-installations-system-upgrades-for-thousands-of-hotel-rooms-74789197.html LodgeNet Begins Installing Hotels With Nintendo 64 Game Systems; Initiative Includes New Installations, System Upgrades for Thousands of Hotel Rooms]. Archived from [http://www.prnewswire.com/news-releases/lodgenet-begins-installing-hotels-with-nintendo-64-game-systems-initiative-includes-new-installations-system-upgrades-for-thousands-of-hotel-rooms-74789197.html the original]. Retrieved August 7, 2023.</ref> Nintendo and LodgeNet began delivering newly released Nintendo 64 games to hotel rooms at more than 1,000 hotel sites in September 2000, concurrently with the games' retail releases, demonstrating "the capacity to update [LodgeNet's] interactive digital systems with fresh content virtually overnight."<ref name="LodgeNet same week">LodgeNet Entertainment Corporation (August 29, 2000). [http://www.prnewswire.com/news-releases/lodgenet-brings-mario-tennistm-to-hotel-guests-nationwide-new-n64r-game-will-appear-in-stores-hotel-rooms-same-week-73049302.html LodgeNet Brings Mario Tennis(TM) to Hotel Guests Nationwide; New N64(R) Game Will Appear in Stores, Hotel Rooms Same Week]. Retrieved August 7, 2023.</ref> The GameCube LodgeNet server uses regular [[Nintendo GameCube]] memory cards.<ref>https://www.flickr.com/photos/26432743@N05/47538065441/in/album-72157707734361855/. ''flickr''. Retrieved June 5, 2022.</ref> | ||
==References== | |||
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==''Super Mario'' games on LodgeNet== | ==''Super Mario'' games on LodgeNet== |