Editing Level Flag

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{distinguish|Goal Pole|Goal Flag}}
{{distinguish|Goal Pole|Goal Flag}}
{{item infobox
[[File:LevelFlag.png|thumb|85px|Artwork of [[Kiddy Kong]] reaching a Level Flag]]
|image=[[File:LevelFlag.png|85px]]<br>Artwork of [[Kiddy Kong]] reaching a Level Flag
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[list of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[list of games by date#2005|2005]])
}}
'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16</ref> are objects that appear at the ends of all [[level]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Every Level Flag is connected to a flagpole, and it can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the map screen.
'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16</ref> are objects that appear at the ends of all [[level]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Every Level Flag is connected to a flagpole, and it can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the map screen.
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it is raised, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] in the level. Following this, the Level Flag on the map screen appears as it did while being raised, and it also has a gold pennant if the Kongs defeat that level's [[Koin]] for its [[DK Coin]]. The Level Flag artwork shows the "DK" [[emblem]] on the pennant. The status of each Level Flag allows for the player to keep track of which levels were either partially or entirely completed. Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong.


If the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Codes|"COLOR" cheat code]], the flag color is instead purple for Dixie and green for Kiddy.
Every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it is raised, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy, or purple for Dixie or green for Kiddy if the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Super Nintendo version|"COLOR" cheat code]]. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] of the level.
 
The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat [[Koin]] and claim its [[DK Coin]]. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.


In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], a Level Flag's flag can now change color when its level is completed again with a different Kong.
Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong. However, it is possible in the [[Game Boy Advance]] remake.


===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', the End of Level Flag gets raised automatically if either Dixie or Kiddy walks into it. Because of the [[Game Boy]]'s limited color palette, the raised End of Level Flag is not color-coded based on which Kong finished the level. End of Level Flags also appear at the ends of underwater levels, which does not occur in ''Donkey Kong Country 3''.
In ''Donkey Kong Land III'', the End of Level Flag is raised automatically if either Dixie or Kiddy walks into it. Because of the [[Game Boy]]'s limited color palette, the raised End of Level Flag is not color-coded based on which Kong finished the level. Unlike before, End of Level Flags also appear at the end of each underwater level.  


==Variants==
==Variants==
{|class="wikitable dk"width=100%
{|class="dktable-brown"width=100%
|-
|-
!Image
!Image
Line 52: Line 46:
|JapR=Gōru Furaggu
|JapR=Gōru Furaggu
|JapM=Goal Flag
|JapM=Goal Flag
|Ita=Bandiera livello<ref>''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Spanish-Italian booklet, pag. 51</ref><br>Bandiera di "termine del livello"<ref>''[[Donkey Kong Land III]]'' Spanish-Italian manual, pag. 46</ref><br>Bandiera di fine livello<ref>''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', European manual, pag. 120</ref>
|Ita=Bandiera di "termine del livello"<ref>''[[Donkey Kong Land III]]'' Spanish-Italian manual, pag. 46</ref><br>Bandiera di fine livello<ref>''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', European manual, pag. 120</ref>
|ItaM=Level flag<br>"Level ending" flag<br>End of level flag
|ItaM="Level ending" flag<br>End of level flag
}}
}}


==Trivia==
==Trivia==
*''[[Super Mario 3D World]]'' uses a similar method of displaying the levels on the map screen. An uncompleted level displays a black flag with a white symbol. After the player completes the level, the flag gains the character's color and emblem. The flag turns golden if the player hits its top. Finally, a green star appears at the top of the flagpole if all three [[Green Star]]s of the level are collected.
*''[[Super Mario 3D World]]'' uses a similar method of displaying the levels on the map screen. Uncompleted levels display a black flag with a white symbol. After the player completes the level, the flag gains the character's color and [[emblem]]. The flag turns golden if the player hits its top. Finally, a green star appears at the top of the flagpole if all three [[Green Star]]s of the level are collected.


==References==
==References==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)