Editing Kracka

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{{dev data}}
{{internal name}}
{{species infobox
{{species infobox
|image=[[File:Kracka_render.jpg|250px]]
|image=[[File:Kracka_render.jpg|250px]]
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|subject_origin=[[Kaboom]]
|subject_origin=[[Kaboom]]
|relatives=[[Klasp]]
|relatives=[[Klasp]]
|comparable=[[Kuchuka]]
}}
}}
'''Krackas''' are a variant of [[Knocka]]s wearing a [[TNT Barrel]] appearing only in the level [[Stormy Seas]] exclusively in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, and are the game's equivalent of [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Krackas share an attack pattern with Knockas by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to try and knock into them. A difference is that Krackas explode upon contact with a [[Kong]], causing them to be hurt, rather than knocking them back. If the Kongs jump on a Kracka, it temporarily retreats into its TNT Barrel. After a few seconds, it re-emerges from its TNT Barrel and continues chasing the Kongs. Once a Kracka has retreated in its TNT Barrel, the Kongs can pick the Kracka up and throw it. In doing so, the Kracka continues to roll until it hits an enemy or a wall. This gives it more range than a normal TNT Barrel, which explodes upon hitting the ground.
'''Krackas''' are a variant of [[Knocka]]s wearing a [[TNT Barrel]] appearing only in the level [[Stormy Seas]] exclusively in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, and are the game's equivalent of [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Krackas share an attack pattern with Knockas by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to try and knock into them. A difference is that Krackas explode upon contact with a [[Kong]], causing them to be hurt, rather than knocking them back. If the Kongs jump on a Kracka, it temporarily retreats into its TNT Barrel. After a few seconds, it re-emerges from its TNT Barrel and continues chasing the Kongs. Once a Kracka has retreated in its TNT Barrel, the Kongs can pick the Kracka up and throw it. In doing so, the Kracka continues to roll until it hits an enemy or a wall. This gives it more range than a normal TNT Barrel, which explodes upon hitting the ground.
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[[Category:Kremlings]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies]]
[[Category:Donkey Kong Country 3 (Game Boy Advance)]]
[[de:Kracka]]
[[de:Kracka]]

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