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[[File:SMO Tropical Kingdom Koopa Race.jpg|thumb|250px|Mario and the Roving Racers participating in Koopa Freerunning]]
'''Koopa Freerunning''' is a minigame featured in ''[[Super Mario Odyssey]]''. Upon completing the main story, a [[Koopa Troopa]] wearing a green hat appears in the various kingdoms and challenges [[Mario]] to a race against it and three other Koopa Troopas (red, blue, and purple—known as the [[Roving Racers]]) across the kingdom's landscape for a [[Power Moon]]; these races are known as Regular Cups. The kingdom's landscape often changes to how it was before the kingdom's [[Multi Moon]]s were collected during the race, such as [[Snow Kingdom]] being under a blizzard and [[Seaside Kingdom]] being in the daytime. Upon destroying the respective kingdom's [[Moon Rock]] and clearing the Regular Cup, the purple Koopa Troopa is replaced with a gold Koopa Troopa, who is much smarter than the other racers and uses advanced shortcuts and techniques; these races are known as Master Cups and award another Power Moon. [[Mario]] and the Koopa Troopas can [[capture]] enemies in his environment to speed themselves up; however, the Koopa Troopas rapidly spin inside of their shells and move rather than possess the enemy. After collecting both Power Moons from a specific race, the player can keep racing to beat their high scores; every time the player beats the Gold Koopa Troopa afterwards, the Koopa Troopa awards 50 to 100 [[coin]]s depending on the kingdom in which the race takes place. The racers appear in every kingdom besides [[Cloud Kingdom]], [[Ruined Kingdom]], [[Dark Side]], and [[Darker Side]].
'''Koopa Freerunning''' is a minigame featured in ''[[Super Mario Odyssey]]''. Upon completing the main story, a [[Koopa Troopa]] wearing a green hat appears in the various kingdoms and challenges [[Mario]] to a race against him and three other Koopa Troopas (red, blue, and purple—known as the [[Roving Racers]]) across the kingdom's landscape for a [[Power Moon]]; these races are known as Regular Cups. The kingdom's landscape often changes to how it was before the kingdom's [[Multi Moon]]s were collected during the race, such as [[Snow Kingdom]] being under a blizzard and [[Seaside Kingdom]] being in the daytime. Upon destroying the respective kingdom's [[Moon Rock]] and clearing the Regular Cup, the purple Koopa Troopa is replaced with a gold Koopa Troopa, who is much smarter than the other racers and uses advanced shortcuts and techniques; these races are known as Master Cups and award another Power Moon. [[Mario]] and the Roving Racers can [[capture]] enemies in their environment to speed themselves up; however, the Roving Racers rapidly spin inside of their shells and move rather than possess the enemy. After collecting both Power Moons from a specific race, Mario can keep racing to beat his high scores; every time Mario beats the gold Koopa Troopa afterwards, the Koopa Troopa awards fifty to one hundred [[coin]]s depending on the kingdom in which the race takes place. The Roving Racers appear in every kingdom besides [[Cloud Kingdom]], [[Ruined Kingdom]], [[Dark Side]], and [[Darker Side]].


Next to the Koopa Troopa who starts the race is a Rankings Board for the race, which shows global and friend leaderboards for all of the minigames when connected to the Internet.
Next to the Koopa Troopa who starts the race is a Rankings Board for the race, which shows global and friend leaderboards for all of the minigames when connected to the Internet.
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|Top of [[Top-Hat Tower]]
|Top of [[Top-Hat Tower]]
|Tallest hill near the [[Odyssey]]
|Tallest hill near the [[Odyssey]]
|[[Long Jump]]ing off the top of the tower towards the bridge and breaking the fall by [[Ground Pound]]ing or throwing [[Cappy]] just before landing can save Mario several seconds.
|[[Long Jump]]ing off the top of the tower towards the bridge and breaking the fall by [[Ground Pound]]ing or throwing [[Cappy]] just before landing can save several seconds.
|-
|-
|[[Cascade Kingdom]]
|[[Cascade Kingdom]]
|[[File:KoopaFreerun-Cascade.jpg|250px]]
|[[File:KoopaFreerun-Cascade.jpg|250px]]
|Near the Odyssey
|Near the Odyssey
|In front of the 8-bit section near [[Stone Bridge]]
|In front of the 8-bit section near Stone Bridge
|[[Wall Jump]]ing and then [[Dive|diving]] onto the ledge in front of the bridge over the waterfall saves Mario time by not having to go around it.
|[[Wall Jump]]ing and then [[Dive|diving]] onto the ledge in front of the bridge over the waterfall saves time by not having to go around it.
|-
|-
|[[Sand Kingdom]]
|[[Sand Kingdom]]
|[[File:KoopaFreerun-Sand.jpg|250px]]
|[[File:KoopaFreerun-Sand.jpg|250px]]
|In front of the building in [[Tostarena Northwest Reaches]] (Green Koopa Troopa and Rankings Board)<br>
|Tostarena Northwest Reaches
Roof of the building in Tostarena Northwest Reaches (actual race)
|Entrance of [[Tostarena Town]]
|Entrance of [[Tostarena Town]]
|Mario riding [[Jaxi]] across the desert and not braking makes the race much faster. Mario can also travel through the series of [[spark pylon]]s from the start to the Inverted Pyramid, then to the Round Tower, and finally to Tostarena Town.
|Riding [[Jaxi]] across the desert and not braking makes the race much faster.
|-
|[[Wooded Kingdom]]
|[[File:KoopaFreerun-Wooded.jpg|250px]]
|Forest Charging Station
|Iron Road: Halfway Point
|The player can Long Jump and then [[Cap Jump|Cap Dive]] to skip the entire maze, saving lots of time.
|-
|-
|[[Lake Kingdom]]
|[[Lake Kingdom]]
|[[File:KoopaFreerun-Lake.jpg|250px]]
|[[File:KoopaFreerun-Lake.jpg|250px]]
|Near the Odyssey
|Near the Odyssey
|[[Water Plaza Terrace]]
|Water Plaza Terrace
|[[Triple Jump]]ing and Cap Diving onto the ledge with the Goombas at the start of the race allows Mario to skip most of the underwater segment and clear the race much faster than even the Gold Koopa Troopa.
|[[Triple Jump]]ing and Cap Diving onto the ledge with the Goombas at the start of the race allows the player to skip most of the underwater segment and clear the race much faster than even the Gold Koopa Troopa.
|-
|[[Wooded Kingdom]]
|[[File:KoopaFreerun-Wooded.jpg|250px]]
|[[Forest Charging Station]]
|[[Iron Road: Halfway Point]]
|Mario can Long Jump and then [[Cap Jump|Cap Dive]] to skip the entire maze, saving lots of time.
|-
|-
|[[Lost Kingdom]]
|[[Lost Kingdom]]
|[[File:KoopaFreerun-Lost.jpg|250px]]
|[[File:KoopaFreerun-Lost.jpg|250px]]
|Near the Odyssey
|Near the Odyssey
|[[Rocky Mountain Summit]]
|Rocky Mountain Summit
|Mario can jump and dive around the side of the two [[Trapeetle]] segments to save a few seconds each.
|The player can jump and dive around the side of the two [[Trapeetle]] segments to save a few seconds each.
|-
|-
|[[Metro Kingdom]]
|[[Metro Kingdom]]
|[[File:KoopaFreerun-Metro.jpg|250px]]
|[[File:KoopaFreerun-Metro.jpg|250px]]
|Rooftop north of the park by [[Main Street Entrance]]
|Rooftop north of the park by Main Street Entrance
|Rooftop pool to the left of [[New Donk City Hall]]
|Rooftop pool to the left of [[New Donk City Hall]]
|Mario can [[capture]] two [[spark pylon]]s on the right side of New Donk City Hall, travel up them, then Long Jump off of the top to reach the pool much faster.
|Mario can [[capture]] two [[spark pylon]]s on the right side of New Donk City Hall, travel up them, then Long Jump off of the top to reach the pool much faster.
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|[[Seaside Kingdom]]
|[[Seaside Kingdom]]
|[[File:KoopaFreerun-Seaside.jpg|250px]]
|[[File:KoopaFreerun-Seaside.jpg|250px]]
|Island above [[Ocean Trench East]] (Green Koopa Troopa and Rankings Board)<br>
|Island above Ocean Trench East (Green Koopa Troopa and Rankings Board)<br>
Underwater area in front of [[Sphynx]] (actual race)
Underwater area in front of [[Sphynx]] (actual race)
|[[Above Rolling Canyon]]
|Above Rolling Canyon
|Mario can capture a [[Gushen]] above the water and use it to move much faster across the water than normal swimming. It can also be used to surmount the cliff by landing in the elevated pool to the left of Rolling Canyon's entrance, then flying over to the cliff and releasing the Gushen to get on top of the cliff.
|Mario can capture a [[Gushen]] above the water and use it to move much faster across the water than normal swimming. It can also be used to surmount the cliff by landing in the elevated pool to the left of Rolling Canyon's entrance, then flying over to the cliff and releasing the Gushen to get on top of the cliff.
|-
|-
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|[[File:KoopaFreerun-Luncheon.jpg|250px]]
|[[File:KoopaFreerun-Luncheon.jpg|250px]]
|Outside Volcano Cave
|Outside Volcano Cave
|[[Top of the Peak Climb]]
|Top of the Peak Climb
|Long Jumping and Cap Diving from the beginning to the cliffside gives Mario a good headstart. There is also a hidden staircase towards the last area of the race that takes Mario immediately to the goal.
|Long Jumping and Cap Diving from the beginning to the cliffside gives the player a good headstart. There is also a hidden staircase towards the last area of the race that takes Mario immediately to the goal.
|-
|-
|[[Bowser's Kingdom]]
|[[Bowser's Kingdom]]
|[[File:KoopaFreerun-Bowser.jpg|250px]]
|[[File:KoopaFreerun-Bowser.jpg|250px]]
|[[Beneath the Keep]]
|Beneath the Keep
|Near the Odyssey
|Near the Odyssey
|Mario can Long Jump from the edge of the roof at the start of the race all the way down to the underwater area, skipping a significant amount of the race.
|Mario can Long Jump from the edge of the roof at the start of the race all the way down to the underwater area, skipping a significant amount of the race.
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|[[Wedding Hall]]
|[[Wedding Hall]]
|Tall plateau to the west of the Odyssey
|Tall plateau to the west of the Odyssey
|Mario making multiple Long Jumps and Triple Jumps at the beginning of the race can save time. Using the [[Rocket Flower]]s found on the surface will shorten Mario's time even more.
|Multiple Long Jumps and Triple Jumps at the beginning of the race can save time. Using the [[Rocket Flower]]s found on the surface will shorten the time even more.
|-
|-
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]
|[[File:KoopaFreerun-Mushroom.jpg|250px]]
|[[File:KoopaFreerun-Mushroom.jpg|250px]]
|[[Mushroom Pond]]
|Mushroom Pond
|[[Peach's Castle Main Entrance]]
|[[Peach's Castle]] Main Entrance
|Mario using the Rocket Flowers scattered around the area and not crashing into walls will make the race shorter.
|Using the Rocket Flowers scattered around the area and not crashing into walls will make the race shorter.
|}
|}


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|RusR=Kupa-kross
|RusR=Kupa-kross
|RusM=Koopa Cross
|RusM=Koopa Cross
|ChiS=喏库喏库赛跑
|Chi=喏库喏库赛跑 (Simplified)<br>''Nuòkùnuòkù sàipǎo''<br>慢慢龜賽跑 (Traditional)<br>''Mànman guī sàipǎo''
|ChiSR=Nuòkùnuòkù Sàipǎo
|ChiM=Koopa Troopa Race
|ChiSM=Koopa Troopa Race
|ChiT=慢慢龜賽跑
|ChiTR=Mànmanguī Sàipǎo
|ChiTM=Koopa Troopa Race
|Kor=엉금엉금 레이스
|KorR=Eonggeum'eonggeum Reiseu
|KorM=Koopa Troopa Race
}}
}}


{{SMO}}
{{SMO}}
[[Category:Super Mario Odyssey minigames]]
[[Category:Super Mario Odyssey Minigames]]
[[it:Corsa dei Koopa]]

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