Editing King K. Rool

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K. Rool is once again absent in this game, but in the "Grassland Groove" level, an area in the background displays a rock formation resembling K. Rool's head, along with a shape of Banana Bunches resembling his crown.
K. Rool is once again absent in this game, but in the "Grassland Groove" level, an area in the background displays a rock formation resembling K. Rool's head, along with a shape of Banana Bunches resembling his crown.


===''Donkey Kong Country'' book series===
===''Donkey Kong Country'' novel===
====''Donkey Kong Country'' ====
King K. Rool appears at the end of the ''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novel, where he announces to his Kremlings that their factory on [[Donkey Kong Island]] was destroyed and that he intends to launch a final attack on the Kong's home. Hearing this, Donkey Kong, Diddy Kong and Cranky Kong board the [[Gangplank Galleon]] and K. Rool flees the ensuing brawl with his speedboat.
King K. Rool appears at the end of the ''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novel, where he announces to his Kremlings that their factory on [[Donkey Kong Island]] was destroyed and that he intends to launch a final attack on the Kong's home. Hearing this, Donkey Kong, Diddy Kong and Cranky Kong board the [[Gangplank Galleon]] and K. Rool flees the ensuing brawl with his speedboat.


====''Donkey Kong Country: Rumble in the Jungle''====
===''Donkey Kong Country: Rumble in the Jungle''===
In the second installment of the ''Donkey Kong Country'' chapter book series, ''[[Donkey Kong Country: Rumble in the Jungle]]'', King K. Rool is managing the reconstruction of a factory within the abandoned [[Big Ape City]]. After [[Funky Kong]] is captured by the [[Kremling]]s, King K. Rool orders them to use a painful "truth machine" on Funky Kong, so that they can find out whether he is a spy. King K. Rool is seen again at the climax of the novel, where he is commanding a large zeppelin which fires rockets at Funky's barrel plane. [[Donkey Kong]] has the idea for him and [[Diddy Kong]] to jump from Funky's plane onto the zeppelin to reach the cabin. They briefly encounter King K. Rool, and tell him that they are going to blow up the ship. He responds by saying that he "won't be aboard when that happens" before he pushes past them, escaping. The Kongs successfully destroy King K. Rool's factory after the [[TNT Barrel]]-planted zeppelin lands on it.
In the second installment of the ''Donkey Kong Country'' chapter book series, ''[[Donkey Kong Country: Rumble in the Jungle]]'', King K. Rool is managing the reconstruction of a factory within the abandoned [[Big Ape City]]. After [[Funky Kong]] is captured by the [[Kremling]]s, King K. Rool orders them to use a painful "truth machine" on Funky Kong, so that they can find out whether he is a spy. King K. Rool is seen again at the climax of the novel, where he is commanding a large zeppelin which fires rockets at Funky's barrel plane. [[Donkey Kong]] has the idea for him and [[Diddy Kong]] to jump from Funky's plane onto the zeppelin to reach the cabin. They briefly encounter King K. Rool, and tell him that they are going to blow up the ship. He responds by saying that he "won't be aboard when that happens" before he pushes past them, escaping. The Kongs successfully destroy King K. Rool's factory after the [[TNT Barrel]]-planted zeppelin lands on it.


====''Donkey Kong Country: Rescue on Crocodile Isle''====
=== ''[[Donkey Kong Country: Rescue on Crocodile Isle]]'' ===
K. Rool appears in his Kaptain guise in the third installment of the ''Donkey Kong'' chapter book series, ''[[Donkey Kong Country: Rescue on Crocodile Isle]]''.
 
K. Rool appears in his Kaptain guise in the third installment of the Donkey kong chapter book series.


===''Club Nintendo''===
===''Club Nintendo''===

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