Editing Ice Block

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{{distinguish|Ice Wall}}
{{distinguish|Snow block|Snowman Block}}
{{item infobox
{{item infobox
|image=[[File:SMM3DS Art - Ice Block.png|120px]]<br>Artwork of an Ice Block from ''[[Super Mario Maker for Nintendo 3DS]]''
|image=[[File:SMM3DS Art - Ice Block.png|120px]]<br>Artwork of an Ice Block from ''[[Super Mario Maker for Nintendo 3DS]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''[[Super Mario (franchise)|Super Mario]]'' franchise)
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|effect=Slippery when walked on
|effect=Slippery when walked on
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===''Mario vs. Donkey Kong'' (Nintendo Switch)===
===''Mario vs. Donkey Kong'' (Nintendo Switch)===
[[File:MarioVsDKSwitch6-1_1.jpg|thumb|right|Various Ice Blocks in the first level of [[Slippery Summit]]]]
In the [[Nintendo Switch]] [[reissue|remake]] of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'', Ice Blocks first appear in [[Slippery Summit]]. Like most appearances, they affect Mario's traction, although they also affect [[Shy Guy]]s. They are differentiated from semisolid iced floors.
In the [[Nintendo Switch]] [[Reissue|remake]] of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'', Ice Blocks appear alongside semisolid variants as part of various terrain in [[Slippery Summit]] and its corresponding [[Slippery Summit Plus|plus world]]. A slippery traction is applied to players and [[Mini-Mario]]s as they walk over ice blocks, and [[Shy Guy]]s appear to walk with slippery traction on top of them. Thrown objects can continuously slide across ice blocks before hitting a wall and stopping.
 
If a player jumps while on an Ice Block, they will perform a spinning animation similar to when jumping off icy terrain in 3D games like ''[[Super Mario 3D World]]''. The player can also duck while sliding across Ice Blocks, allowing them to slide underneath small gaps. Slippery traction can be cancelled by performing a [[Handstand]], but the player will still gain slippery traction if performing a Handstand Walk.


==Gallery==
==Gallery==
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|Jap4M=Ice Floor (''New Super Mario Bros. Wii'', platform and thawable versions)
|Jap4M=Ice Floor (''New Super Mario Bros. Wii'', platform and thawable versions)
|Fre=Bloc de glace
|Fre=Bloc de glace
|Dut=IJsblok
|Dut=Ijsblok
|DutM=Ice Block
|DutM=Ice Block
|Ger=Eis-Block
|Ger=Eis-Block

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