Editing Horse

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Horses made their first ''Super Mario'' game appearance in ''[[Mario & Sonic at the London 2012 Olympic Games]]''. There is a large variety of horses in the game, such as brown, bright brown, and white. The [[Equestrian - Show Jumping]] event is set in Greenwich Park, where the horses are found.<ref>[http://www.officialnintendomagazine.co.uk/26261/first-mario-sonic-at-the-london-2012-olympics-wii-screenshots-details/]</ref> They can be ridden by playable characters in the game. At the beginning of Equestrian, when a "GO!" appears on the screen, the player can swing the Wii Remote for a Starting Dash. The player has to hold the Wii Remote on its side and move up and down as if they were reins to speed up. The player needs to slow down and angle their Remote to steer around corners before galloping up to a fence and leaping over it. Equestrian is known to have ten fences, which a horse needs to jump over. If the player misses a single fence, they lose the game. When the player is about to finish the Equestrian event, the Horse may speed up when the player keeps on shaking the Wii Remote.
Horses made their first ''Super Mario'' game appearance in ''[[Mario & Sonic at the London 2012 Olympic Games]]''. There is a large variety of horses in the game, such as brown, bright brown, and white. The [[Equestrian - Show Jumping]] event is set in Greenwich Park, where the horses are found.<ref>[http://www.officialnintendomagazine.co.uk/26261/first-mario-sonic-at-the-london-2012-olympics-wii-screenshots-details/]</ref> They can be ridden by playable characters in the game. At the beginning of Equestrian, when a "GO!" appears on the screen, the player can swing the Wii Remote for a Starting Dash. The player has to hold the Wii Remote on its side and move up and down as if they were reins to speed up. The player needs to slow down and angle their Remote to steer around corners before galloping up to a fence and leaping over it. Equestrian is known to have ten fences, which a horse needs to jump over. If the player misses a single fence, they lose the game. When the player is about to finish the Equestrian event, the Horse may speed up when the player keeps on shaking the Wii Remote.


[[File:MASATLOG Equestrian Sonic.png|thumb|200px|[[Sonic|Sonic the Hedgehog]] on a horse]]
[[File:MASATLOG Equestrian Sonic.png|thumb|200px|[[Sonic the Hedgehog]] on a horse]]
The Horses are also available in the [[Dream Event]]s; the Dream Equestrian event takes place in [[Moo Moo Meadows]] from ''[[Mario Kart Wii]]''.<ref name="Horse Dream Event">[http://www.youtube.com/watch?v=OTnlwW1u2Rc Horseback Riding Dream Event]</ref> The event needs four players who ride their horses, and help transport the seven [[Yoshi Egg]]s on a cart at the goal of the minigame. Sometimes, arrows to show the direction where the players should go to appear, and the Horse moves if the players hold the Wii Remote sideways and shake it in the right direction. Sometimes the cart tips over and the players have to hold the Wii Remote in the right direction to get the balance back, especially when a [[Chain Chomp]] chases after them on a bridge. The horses always have to dodge things thrown at them, including the barrels behind them, a [[Magikoopa]]'s magic attacks, or what's laying around. If a horse is injured, the cart loses a Yoshi Egg. Boost panels can help the horses increase their speed. At times the horses are at cliffs, the player needs to press the {{button|wii|2}} button to make them jump. If the characters make it with Yoshi Eggs, different colored [[Yoshi (species)|Yoshi]]s hatch and they complete the event. However they lose the event if all the Yoshi Eggs have disappeared from the cart. Β 
The Horses are also available in the [[Dream Event]]s; the Dream Equestrian event takes place in [[Moo Moo Meadows]] from ''[[Mario Kart Wii]]''.<ref name="Horse Dream Event">[http://www.youtube.com/watch?v=OTnlwW1u2Rc Horseback Riding Dream Event]</ref> The event needs four players who ride their horses, and help transport the seven [[Yoshi Egg]]s on a cart at the goal of the minigame. Sometimes, arrows to show the direction where the players should go to appear, and the Horse moves if the players hold the Wii Remote sideways and shake it in the right direction. Sometimes the cart tips over and the players have to hold the Wii Remote in the right direction to get the balance back, especially when a [[Chain Chomp]] chases after them on a bridge. The horses always have to dodge things thrown at them, including the barrels behind them, a [[Magikoopa]]'s magic attacks, or what's laying around. If a horse is injured, the cart loses a Yoshi Egg. Boost panels can help the horses increase their speed. At times the horses are at cliffs, the player needs to press the {{button|wii|2}} button to make them jump. If the characters make it with Yoshi Eggs, different colored [[Yoshi (species)|Yoshi]]s hatch and they complete the event. However they lose the event if all the Yoshi Eggs have disappeared from the cart. Β 


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