Editing Hornet Hole (Donkey Kong Land 2)

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|after=[[Target Terror (Donkey Kong Land 2)|>>]]
|after=[[Target Terror (Donkey Kong Land 2)|>>]]
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'''Hornet Hole''' is the sixteenth [[level]] of ''[[Donkey Kong Land 2]]'' and the first level of [[Krazy Kremland]]. The level takes place inside a [[Zinger]] hive where [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] must go to the top by climbing the sticky honey attached to the walls. Halfway into the level is an [[Animal Barrel]] of [[Squitter]].
'''Hornet Hole''' is the sixteenth [[level]] of ''[[Donkey Kong Land 2]]'' and the first level of [[Krazy Kremland]].
==Summary==
The level takes place inside a wasp hive in which [[Zinger]]s are the main inhabitants and enemy of. There are also [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]] and [[Click-Clack]]s that walk aimlessly on sticky honey, which slows the [[Kong]]s when they walk on it. Hornet Hole is a vertical level, so [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] must get to the top by climbing the sticky honey on the walls.
 
Shortly after the [[Star Barrel]], the Kongs can transform into [[Squitter]], who does not slow down from the honey on the floor. Squitter's web shooting ability can defeat [[Zinger]]s and [[Flitter]]s. He can also fire web platforms to get across gaps or reach vertical heights.


==Layout==
==Layout==
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
*[[Flitter]]: 2
*[[Flitter]]: 2
*[[Klampon]]: 6
*[[Klampon]]: 6
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*[[Zinger]]: 11
*[[Zinger]]: 11


==Items and objects==
==Items==
The following items and objects appear in the following quantities:
 
*[[Banana Coin]]: 1
*[[Banana Coin]]: 1
*[[Barrel]]: 1
*[[Barrel]]: 1
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==Bonus Level==
==Bonus Level==
[[File:Hornet Hole DKL2 Bonus Area.png|thumb|The Bonus Level of Hornet Hole]]
{|class="dktable-brown"
Hornet Hole has only one [[Bonus room|Bonus Level]], listed by its type:
!Image
 
!Type and description
*'''Find the Token!''': After the Kongs climb the first honey-covered wall, they must pass a Zinger and go a bit farther to find an Exclamation Point Barrel. While under the effects of temporary invincibility, the Kongs must quickly return to the Zinger and jump on it to enter the Auto-Fire Barrel, which blasts them onto a wall of honey. The [[Bonus Barrel]] is at the top of the wall. Alternatively, Squitter can also reach the Bonus Level, although he cannot enter it because of a No Animal Sign appearing before it. In the [[Bonus Level]], Diddy or Dixie have 20 seconds to collect a [[Kremkoin]]. The Kongs must climb a wall of honey to reach a small platform with a Klampon. They must jump down a gap to the right to fall into a lower area with a Spiny, some honey, and the Kremkoin.
|-
|[[File:Hornet Hole DKL2 Bonus Area.png]]
|'''''Find the Token!'''''<br>After the Kongs climb the first honey-covered wall, they must pass a Zinger and go a bit farther to find an Exclamation Point Barrel. While under the effects of temporary invincibility, the Kongs must quickly return to the Zinger and jump on it to enter the Auto-Fire Barrel, which blasts them onto a wall of honey. The [[Bonus Barrel]] is at the top of the wall. Alternatively, Squitter can also reach the Bonus Level, although he cannot enter it because of a No Animal Sign appearing before it. In the [[Bonus Level]], Diddy or Dixie have 20 seconds to collect a [[Kremkoin]]. The Kongs must climb a wall of honey to reach a small platform with a Klampon. They must jump down a gap to the right to fall into a lower area with a Spiny, some honey, and the Kremkoin.
|}


==Gallery==
==Gallery==

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