Editing Hammer
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The Hammer from ''Donkey Kong'' is a powerful item in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. The player swings the Hammer back and forth repeatedly, and strikes anything upward in its path. The character cannot double jump with it. Very rarely, in ''[[Super Smash Bros. Melee]]'' onwards, the head of the Hammer can fall off, and the character swings the Hammer's handle back and forth, leaving them completely vulnerable. However, the head acts as an item, and has the same power as the regular thrown item. When the Hammer is used, the Hammer theme from the NES version of ''Donkey Kong'' plays. The original arcade music is used in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the visual effect that appears when a hammer collides with an enemy or obstacle in the original game can be seen when an opponent is hit. A much stronger variant originating from ''[[Wrecking Crew]]'', the [[Golden Hammer]], also appears as an item from ''[[Super Smash Bros. Brawl]]'' onward. | The Hammer from ''Donkey Kong'' is a powerful item in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. The player swings the Hammer back and forth repeatedly, and strikes anything upward in its path. The character cannot double jump with it. Very rarely, in ''[[Super Smash Bros. Melee]]'' onwards, the head of the Hammer can fall off, and the character swings the Hammer's handle back and forth, leaving them completely vulnerable. However, the head acts as an item, and has the same power as the regular thrown item. When the Hammer is used, the Hammer theme from the NES version of ''Donkey Kong'' plays. The original arcade music is used in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the visual effect that appears when a hammer collides with an enemy or obstacle in the original game can be seen when an opponent is hit. A much stronger variant originating from ''[[Wrecking Crew]]'', the [[Golden Hammer]], also appears as an item from ''[[Super Smash Bros. Brawl]]'' onward. | ||
When [[King Dedede]] grabs a Hammer, he will swing both the item and his own hammer, though only the Hammer item deals damage. [[Pit (character)|Pit]] and [[Dark Pit]] swing the Hammer with only two frames of animation, referencing their animations when using a hammer in their original games (though Dark Pit's is due to being an Echo Fighter of Pit). This also applies to [[Mr. Game & Watch]], although it is because of the way he moves. [[Wario]] swings the Hammer from side to side instead of back and forth. [[Mewtwo]] uses | When [[King Dedede]] grabs a Hammer, he will swing both the item and his own hammer, though only the Hammer item deals damage. [[Pit (character)|Pit]] and [[Dark Pit]] swing the Hammer with only two frames of animation, referencing their animations when using a hammer in their original games (though Dark Pit's is due to being an Echo Fighter of Pit). This also applies to [[Mr. Game & Watch]], although it is because of the way he moves. [[Wario]] swings the Hammer from side to side instead of back and forth. [[Mewtwo]] uses his telekinetic powers to make the Hammer revolve around him with the head pointed forward. All these quirks apply to the Golden Hammer as well. | ||
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