Editing Green Shell

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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:GreenShellMK64.png|frame|left]]
[[File:GreenShellMK64.png|frame|left]]
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>''Nintendo Magazine System'' (Australia) issue 49. {{media link|NMS Australia 49 MK64 drivers and items.jpg|Page 39}}.</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, Boos, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players whilst offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>''Nintendo Magazine System'' (Australia) issue 49. {{media link|NMS Australia 49 MK64 drivers and items.jpg|Page 39}}.</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players whilst offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.


An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.
An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.

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