Editing Great Juice

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'''Great Juice''' is the boss [[microgame]] in [[Ashley]]'s Food level in ''[[WarioWare: Get It Together!]]'' Its name is a pun on "grape juice".
'''Great Juice''' is the boss [[microgame]] in [[Ashley]]'s Food level in ''[[WarioWare: Get It Together!]]'' Its name is a pun on "grape juice".
==Gameplay==
==Gameplay==
The object of this microgame is to attack the grapes so they fall in the juicing basket and then juice them into a jar to fill them. There are four waves of jars, which can include a standard jar, a wide jar, or a pair of standard jars, each with its own time limit. Any grapes that miss the basket or the jar fills the "Spilled Juice Meter". If the time limit for one of the jars runs out, the farmer shakes his head in disappointment. If the Spilled Juice Meter is full, the farmer becomes angry, jumps into the scene, and points at the meter, which explodes. If the player fails to collect any of the grapes at the start before they leave, the farmer scolds the player. In all three cases, the microgame is lost.
The object of this microgame is to attack the grapes so they fall in the juicing basket and then juice them into a jar to fill them. There are four waves of jars, which can include a standard jar, a wide jar, or a pair of standard jars, each with its own time limit. Any grapes that miss the basket or the jar fills the "Spilled Juice Meter". If the time limit for one of the jars runs out, the farmer shakes his head in disappointment. If the Spilled Juice Meter is full, the farmer becomes angry, jumps into the scene, and points at the meter, which explodes. If the player fails to collect any of the grapes at the start before they leave, the farmer gets angry and scolds the player. If the player is stung by a bee, the farmer don't get angry. In all four cases, the microgame is lost.
*'''Level 1:''' This level takes place in the day. None of the jars move. The Spilled Juice Meter is long. The farmer will appear happy holding jars if the game is won.
*'''Level 1:''' This level takes place in the day. None of the jars move. The Spilled Juice Meter is long. The farmer will appear happy holding jars if the game is won.
*'''Level 2:''' This level takes place during sunset. The jars from the third and fourth waves occasionally move. The Spilled Juice Meter is also shorter. Two farmers will appear happy holding jars if the game is won.
*'''Level 2:''' This level takes place during sunset. The jars from the third and fourth waves occasionally move. The Spilled Juice Meter is also shorter. Two farmers will appear happy holding jars if the game is won.

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