Editing Grassland Groove

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==Overview==
==Overview==
[[File:GrasslandGroove2.jpg|thumb|left|220px|[[Donkey Kong]] and [[Dixie Kong]] move on a [[climbing grass|grassy]] snake puppet.]]
[[File:GrasslandGroove2.jpg|thumb|left|220px|[[Donkey Kong]] and [[Dixie Kong]] move on a [[climbing grass|grassy]] snake puppet.]]
Before starting the level, various enemies are shown in the prologue, such as a [[Swooper Dooper]] that becomes surprised, a [[Painguin Tucks]] that raises its spear, and a pair of [[Fluff (enemy)|Fluff]]s hopping around the grassland. As soon as the prologue ends, the [[Kong]]s land on the ground, starting the level. One of the notable features in this level are the dancing baobab trees, whose shaking branches serve as moving platforms. Once the first dancing baobab tree section is passed, the [[Kong]]s reach to the place where elephant-like platforms swaying back and forth, making a footing slightly hard. These swaying platforms are constantly seen throughout the level, some of them having a little patch of grass that can be rolled into. When the grass is rolled into, something will be triggered, such as items, platforms that lift up Kongs, and so forth. Enemies, such as [[Tucks]]es, are sometimes on the branches of dancing baobab tree. Spiky barrels, rolling on the swaying platforms, serve as hazards that can hurt the [[Kong]]s. In what appears to be a dead end lies a bird-shaped platform with a patch of grass; when the Kongs rolls on the grass, the platform will change its face, and the rocky wall will crumble before the platform changes its face back to normal. A [[Barrel Cannon]] appears, taking the Kongs into the next area.
Before starting the level, various enemies are shown in the prologue, such as a [[Swooper Dooper]] that becomes surprised, a [[Painguin Tucks]] that raises its spear, and a pair of [[Fluff]]s hopping around the grassland. As soon as the prologue ends, the [[Kong]]s land on the ground, starting the level. One of the notable features in this level are the dancing baobab trees, whose shaking branches serve as moving platforms. Once the first dancing baobab tree section is passed, the [[Kong]]s reach to the place where elephant-like platforms swaying back and forth, making a footing slightly hard. These swaying platforms are constantly seen throughout the level, some of them having a little patch of grass that can be rolled into. When the grass is rolled into, something will be triggered, such as items, platforms that lift up Kongs, and so forth. Enemies, such as [[Tucks]]es, are sometimes on the branches of dancing baobab tree. Spiky barrels, rolling on the swaying platforms, serve as hazards that can hurt the [[Kong]]s. In what appears to be a dead end lies a bird-shaped platform with a patch of grass; when the Kongs rolls on the grass, the platform will change its face, and the rocky wall will crumble before the platform changes its face back to normal. A [[Barrel Cannon]] appears, taking the Kongs into the next area.


[[File:GrasslandGroove3.jpg|thumb|220px|The end of the level. During this section, a feminine voice can be heard chanting the words "Donkey Kong" along with the music.]]
[[File:GrasslandGroove3.jpg|thumb|220px|The end of the level. During this section, a feminine voice can be heard chanting the words "Donkey Kong" along with the music.]]
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*[[Pointy Tucks]]
*[[Pointy Tucks]]
*[[Painguin Tucks]]
*[[Painguin Tucks]]
*[[Fluff (enemy)|Fluff]]s
*[[Fluff]]s
*[[Puffton]]s
*[[Puffton]]s
*[[Waldough]]s
*[[Waldough]]s

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