Editing Goop

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Terrain features and structures can sink into goop as well, including trees; rock formations in Noki Bay; a section of the Delfino Airstrip; Delfino Plaza's [[Grand Pianta Statue]], [[boathouse]], and lighthouse; the hill leading up to the [[Big Windmill]] in Bianco Hills; and [[Sirena Beach]]'s [[Hotel Delfino]]. Trees and Noki Bay's rock formations sunk this way can be released by cleaning up the goop around them, and certain trees may be revealed this way by spraying patches of ground in [[Gelato Beach]] as well, which does not contain any goop. Other structures sunk this way can typically be released by defeating a Gatekeeper residing on top of the sunken structure, though in Hotel Delfino's case, the [[Phantamanta|Manta]] must be defeated instead. In all cases, objects trapped in goop display a faint bubbling animation when released, with an earthquake occurring as they emerge.
Terrain features and structures can sink into goop as well, including trees; rock formations in Noki Bay; a section of the Delfino Airstrip; Delfino Plaza's [[Grand Pianta Statue]], [[boathouse]], and lighthouse; the hill leading up to the [[Big Windmill]] in Bianco Hills; and [[Sirena Beach]]'s [[Hotel Delfino]]. Trees and Noki Bay's rock formations sunk this way can be released by cleaning up the goop around them, and certain trees may be revealed this way by spraying patches of ground in [[Gelato Beach]] as well, which does not contain any goop. Other structures sunk this way can typically be released by defeating a Gatekeeper residing on top of the sunken structure, though in Hotel Delfino's case, the [[Phantamanta|Manta]] must be defeated instead. In all cases, objects trapped in goop display a faint bubbling animation when released, with an earthquake occurring as they emerge.


The colorful goop pictograms engulfing Noki Bay's rock formations in Uncork the Waterfall are the only ordinary goop in the game to be located on walls. Due to this, they have the unique properties of never spawning Swoopin' Stus and not dealing damage to Mario on contact. Additionally, what appears to be black goop running down the edge of Ricco Harbor is actually part of the [[slimy water]], and therefore cannot even be cleaned off by Mario.
The colorful goop pictograms engulfing Noki Bay's rock formations in Uncork the Waterfall are the only ordinary goop in the game to be located on walls. Due to this, it has the unique properties of never spawning Swoopin' Stus and not dealing damage to Mario on contact. Additionally, what appears to be black goop running down the edge of Ricco Harbor is actually part of the [[slimy water]], and therefore cannot even be cleaned off by Mario.


Most enemies and bosses in ''Super Mario Sunshine'', as well as the game's Yoshis, appear to be at least partially composed of goop, as they dissolve into goop bubbles when attacked or defeated. This is most noticeable with enemies such as [[Strollin' Stu]]s, which emerge out of a Generator-like mound of goop in Episode 1 of Bianco Hills ([[Road to the Big Windmill]]), but also occurs for enemies and bosses such as [[Cataquack]]s and [[King Boo (Super Mario Sunshine)|King Boo]]. The ''[[Super Mario Bros. Encyclopedia]]'' confirmed that the enemies and Yoshis in ''Super Mario Sunshine'' are created from Bowser Jr.'s graffiti.<ref>{{media link|ESMB Bowser Jr Graffiti.png|An excerpt of page 107 of the Japanese version of the ''Super Mario Bros. Encyclopedia''}} The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref>
Most enemies and bosses in ''Super Mario Sunshine'', as well as the game's Yoshis, appear to be at least partially composed of goop, as they dissolve into goop bubbles when attacked or defeated. This is most noticeable with enemies such as [[Strollin' Stu]]s, which emerge out of a Generator-like mound of goop in Episode 1 of Bianco Hills ([[Road to the Big Windmill]]), but also occurs for enemies and bosses such as [[Cataquack]]s and [[King Boo (Super Mario Sunshine)|King Boo]]. The ''[[Super Mario Bros. Encyclopedia]]'' confirmed that the enemies and Yoshis in ''Super Mario Sunshine'' are created from Bowser Jr.'s graffiti.<ref>{{media link|ESMB Bowser Jr Graffiti.png|An excerpt of page 107 of the Japanese version of the ''Super Mario Bros. Encyclopedia''}} The title of the box is 「クッパJr.の落書き!」 which means ''The graffiti of Bowser Jr.!'' and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means ''This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.''</ref>

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