Forum:Foreign language templates

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Forums: Index > Watercooler > Foreign language templates

Hello again. I noticed that this wiki doesn't seem to have a template for foreign names of things, so I made one. I put it in my userspace for now, because I wanted other people to have a look at it first. The template itself is here (ideally it would be moved eventually to "Template:Foreignname" or something like that) and you can see it in action here (I normally make my templates like this on wikis that I regularly go to). I created the template after reading Kiddy14's post in this thread, since the wiki lacks information about level names in foreign languages. So, anyway, what do you think of the template? I tried to make the colors match other templates, but if there's anything that you don't like about the template, feel free to change it.

BTW, the template was taken from Super Mario Wiki and changed it a bit -- mainly the colors. Hopefully that isn't a problem.

(And yes, I plan to add foreign names of levels in DKCR later today once I get home. Well, I'll add Spanish ones at least, since that's my second language.) --Blaziken257 13:02, 23 November 2010 (EST)

It's O.K. I guess. I mean, if we start adding those we're going to look more like a MarioWiki clone then we do now (with what articles are still copied off MW and not being rewritten here), don't you think? I mean, I know Bulbapedia has it too, but, it's worse considering to overlap of content between DKWiki and MW. These are my thoughts:
A) We put them but risk making even more controversy about the content overlap and general style of the wikis, seeing as MarioWiki already has a ton of the templates on DK topics and we'd basically copy it.
B) Put them on the infoboxes?
C) Make the template not look like a quick color-in... --HavocReaper'48 15:21, 23 November 2010 (EST)
You have a point about the overlap of content, but I actually like the second solution. I didn't even think of that. The only thing is that if we're going to do it that way, then we should have a show/hide option, because not everybody will care about the information (and I can see people complaining that it takes up too much room in the infobox), and people who want to see it can just click the show button to see it. But I like the idea. --Blaziken257 15:38, 23 November 2010 (EST)
We'll have to apply the code to every major infobox template but it'll work. Also, uh, how do you put show/hide on an infobox? Can you show me? How would it work? --HavocReaper'48 15:45, 23 November 2010 (EST)
Er, I actually am not very familiar with the show/hide functions, but I've seen it here, like in the various level templates. It seems that it's possible whenever there's a table or something, though. So I guess one solution would be to put that part in a table, perhaps?
Although I did notice that there are lots of infobox templates, so this will be tedious. Another solution would be to just use plain text at the bottom of the page instead of any fancy templates or tables or anything like that... ugh, I wonder what other people think. --Blaziken257 16:00, 23 November 2010 (EST)

We need more people to have their thoughts on this. Post away. --HavocReaper'48 16:12, 23 November 2010 (EST)

B: I've made a test. Click here. -- Carulosu 03:01, 26 November 2010 (EST)
That's cool and could work. What do you think Blaziken? --HavocReaper'48 11:49, 26 November 2010 (EST)
I like it. The only thing I'm worried about is that there are a lot of Infobox templates, so including the language table in each one can be a bit tedious. But if both of you are willing to do that then it's OK with me. The level and world templates are the most important ones to do in my opinion. --Blaziken257 13:28, 26 November 2010 (EST)
I've made another example. -- Carulosu 23:39, 26 November 2010 (EST)
I would prefer the original design, except with a larger font size like with the second example. --Covah 00:02, 27 November 2010 (EST)