Editing Fake door

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[[File:LM Trapdoor.png|thumb|Luigi is injured by a fake door in ''Luigi's Mansion''.]]
{{about|a trap appearing in Luigi's Mansion and Luigi's Mansion: Dark Moon|the object in [[Wario World]]|[[Trapdoor (Wario World)]]|the object in [[Donkey Kong Country (series)|Donkey Kong Country]] games also referred to as trapdoor|[[Spinning Platform]]}}
A '''fake door''', also known as a '''trapdoor'''<ref>Sinfield, George. ''Luigi's Mansion'' Player's Guide. Page 16. "'''''Paper Luigi''' There are trapdoors all over the mansion. They are always on walls that are within full view. If you turn the knob of a trapdoor, the door will fling open and flatten you. Trapdoors don’t show on the map. If you are suspicious about a door, look at the map. If it isn’t there, it’s a trap.''"</ref> or '''false door''',<ref>von Esmarch, Nick. ''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide. Page 28. "'''''CAUTION''' The north wall contains a false door. If you interact with it, the door slams into the wall, causing a bit of damage. Use caution around any door that doesn’t appear on the Touch Screen map.''"</ref> is a special trap that resembles a real door encountered in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. Fake doors are designed to confuse and injure [[Luigi]] as he progresses through the games.
[[File:Trapdoor.png|thumb|Luigi is injured by a Trapdoor in ''Luigi's Mansion'']]
A '''trapdoor'''<ref>[[Nintendo Power]] Player's Guide, page 16</ref> (also known as a '''fake door'''{{ref needed}}) is a special trap that resembles a real door. Trapdoors are first encountered during the events of ''[[Luigi's Mansion]]'', and later appear in ''[[Luigi's Mansion: Dark Moon]]''. They are designed to confuse and injure [[Luigi]] as he progresses through both games.


==History==
==History==
===''Luigi's Mansion''===
===''Luigi's Mansion''===
[[File:Luigi's Mansion False Door.png|thumb|left|Luigi burning a fake door]]
[[File:Luigi'sMansion-FalseDoor.png|thumb|left|Luigi burning the Trapdoor]]
In ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]], fake doors are found in various locations on different floors of [[Luigi's Mansion (location)|the mansion]]. If Luigi turns the knob of a fake door, the door springs open and flattens him against the wall, causing him to lose ten [[Heart Point|HP]] and a few [[coin]]s. There is a [[list of Luigi's Mansion glitches|glitch]] that allows Luigi to get smashed unscathed, but only a few times before taking damage again as normal. A [[ghost (Luigi's Mansion series)|ghost]] can be heard laughing after Luigi is smashed. Sometimes, a trail of conveniently placed coins leads straight to a fake door to catch Luigi off guard.
In ''Luigi's Mansion'', trapdoors are found in various locations on different floors of [[Luigi's Mansion (place)|the mansion]]. If Luigi happens to turn the knob of a trapdoor, the door springs open and flattens him against the wall, causing him to lose ten [[Heart Point|HP]] and a few [[coin]]s. There is [[List of Luigi's Mansion glitches#Trap Door Doesn't Hurt Luigi|a glitch]] that allows Luigi to get smashed unscathed, but only a few times before taking damage again as normal. A ghost can be heard laughing after Luigi is smashed. Sometimes, a trail of conveniently placed coins leads straight to a Trapdoor to catch Luigi off guard.


The only way to defeat a fake door is to set it on [[element medal|fire]]; while real doors do not catch on fire, fake doors go up in flames and disappear. However, if Luigi enters two different rooms and returns to where a fake door was, it will have reappeared. During the blackout in the game, the ghosts increase the number of fake doors in the mansion.
The only way to defeat a trapdoor is to set it on [[Elemental Ghost#Fire Elemental Ghost|fire]]; while real doors don't catch on fire, Trapdoors go up in flames and disappear. However, if Luigi enters two different rooms and returns to where the Trapdoor was, it will have reappeared. During the blackout in the game, the ghosts increase the amount of Trapdoors in the mansion and replace certain real doors with Trapdoors, including those leading to the [[Storage Room (Luigi's Mansion)|Storage Room]], the [[Projection Room]], the [[Kitchen (Luigi's Mansion)|Kitchen]], the [[Parlor (Luigi's Mansion)|Parlor]], and the [[Anteroom]].


There are several ways to tell a fake door apart from a real door. For instance, Luigi glances at fake doors as he walks by them, but he does not look at real doors. Additionally, Luigi can check his [[Game Boy Horror]]; real doors appear on the map, while fake doors do not. Luigi can also vacuum a door with the [[Poltergust 3000]]; if it rattles, it is real, and if it does not, it is a fake door. Most real doors also have doormats in front of them (an exception being the door to the [[Fortune-teller's Room]]), while fake doors do not.
There are several ways to tell a Trapdoor apart from a real door. For instance, Luigi glances at Trapdoors as he walks by them, but doesn't look at real doors. Additionally, Luigi can check his [[Game Boy Horror]]; real doors appear on the map, while Trapdoors don't. Luigi can also vacuum a door with the [[Poltergust 3000]]; if it rattles, it's real, if it doesn't, it's a Trapdoor. Another way to differentiate between the two involves looking for doormats; real doors have doormats under them while Trapdoors do not (though in some cases, a real door, like the one leading to the [[Fortune-Teller's Room]], won't have a doormat either).


===''Luigi's Mansion: Dark Moon''===
===''Luigi's Mansion: Dark Moon''===
[[File:Door attack.png|thumb|Luigi hurt by a false door in the Gloomy Manor]]
[[File:Door attack.png|thumb|Luigi hurt by a trapdoor in Gloomy Manor]]
In ''[[Luigi's Mansion: Dark Moon]]'', false doors are found within the [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper) and does not lose any coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a false door, barring one instance in the Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map&mdash;this time on the [[Dual Scream]]&mdash;to determine whether a door is real or not, as false doors do not show up.
In ''Luigi's Mansion: Dark Moon'', Trapdoors are found within [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and the [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper), and does not lose any Coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a Trapdoor, barring one instance in Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map &mdash; this time on the [[Dual Scream]] &mdash; to determine whether a door is real or not, as Trapdoors will not show up.
 
===''Luigi's Mansion 3''===
Fake doors reappear in ''[[Luigi's Mansion 3]]'', this time exclusive to the ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the [[Suction Shot]] to destroy them. They do not appear on the map, nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.


==References==
==References==
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[[Category:Doors]]
[[Category:Doors]]
[[Category:Hazardous objects]]
[[Category:Traps and Obstacles]]
[[Category:Luigi's Mansion]]
[[Category:Luigi's Mansion]]
[[Category:Luigi's Mansion 3]]
[[Category:Luigi's Mansion: Dark Moon Enemies]]
[[Category:Luigi's Mansion: Dark Moon enemies]]
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