Editing Fake Item Box

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{{item infobox
{{split|Fake Item Box|Jack-in-the-box (item)}}
|image=[[File:MKW Fake Item Box Artwork.png|250px]]<br>Artwork from ''[[Mario Kart Wii]]''
{{item-infobox
|image=[[File:MKW Fake Item Box Artwork.png|250px]]<br>Artwork of the Fake Item Box in ''[[Mario Kart Wii]]''.
|description=An Item Box with a vertically inverted question mark that deals damage when a racer touches it.
|first_appearance=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Minecraft|Minecraft: Bedrock Edition]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Mario Kart Arcade GP DX]]'' ([[List of games by date#2013|2013]])
}}
}}
The '''Fake Item Box''', originally known as the '''Fake Item''',<ref>''Mario Kart 64'' English instruction booklet, page 13.</ref><ref>''Mario Kart: Double Dash!!'' English instruction booklet, page 17.</ref> is an [[item]] found in the ''[[Mario Kart (series)|Mario Kart]]'' series. Fake Item Boxes resemble regular [[Item Box]]es in their design, but unlike their regular counterparts, they do not give items to [[kart]]s that pass through them&mdash;instead, the item acts as a hazard that flips vehicles over in a way similar to that caused by a [[Green Shell]] or a [[Red Shell]]. Fake Item Boxes are generally obtained by racers near the front of the race, being used as traps similarly to [[Banana]]s; however, as of ''[[Mario Kart: Double Dash!!]]'', Fake Item Boxes cannot block incoming shells. This item has not appeared in recent installments, with its last appearance in a main series ''Mario Kart'' game being in ''[[Mario Kart Wii]]''.
The '''Fake Item Box''', originally known as '''Fake Item'''<ref>''Mario Kart 64'' English instruction booklet, page 13.</ref><ref>''Mario Kart: Double Dash!!'' English instruction booklet, page 17.</ref>, is an [[item]] found in the ''[[Mario Kart (series)|Mario Kart]]'' series. They resemble regular [[Item Box]]es in their design, but unlike their regular counterparts, they do not bestow items to karts that pass through them - instead, the item acts as a hazard that flips vehicles over in a way similar to that caused by a [[Green Shell]] or a [[Red Shell]]. Fake Item Boxes are generally obtained by racers near the front of the race, being used as traps similarly to [[Banana]]s; however, as of ''[[Mario Kart: Double Dash!!]]'', Fake Item Boxes cannot block incoming shells. This item hasn't appeared in recent installments, with its last appearance in a main series ''Mario Kart'' game being in ''[[Mario Kart Wii]]''.


==History==
==History==
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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:FakeItemBoxMK64 icon.png|frame|left]]
[[File:FakeItemBoxMK64 icon.png|frame|left]]
The Fake Item's first appearance is in ''[[Mario Kart 64]]''. It can only be obtained if the player is in 1st or 2nd place, but CPUs can also obtain it in 3rd to 6th place. They appear identical to regular Item Boxes with a key difference: the question mark inside is upside-down (a ¿ instead of a ?). Karts that collide with one are blasted into the air. Like Bananas, they can be used to block incoming shells, though unlike Bananas, they cannot be tossed forward. If placed in midair, the Fake Item floats; this is the only game where Fake Items are unaffected by gravity.
The Fake Item's first appearance is in ''[[Mario Kart 64]]''. It can only be obtained if the player is in 1st or 2nd place, but CPUs can also obtain it in 3rd to 6th place. They appear identical to regular Item Boxes with a key difference: the question mark inside is upside-down (a ¿ instead of a ?). Karts that collide with one are blasted into the air. Like Bananas, they can be used to block incoming shells, though unlike Bananas, they cannot be tossed forward.


Pre-release screenshots of ''Mario Kart 64'' depict the Fake Item with a bomb inside of it instead of an upside-down "?".<ref>https://tcrf.net/Prerelease:Mario_Kart_64#Early_Fake_Item_Box</ref>
If placed midair, the Fake Item floats; this is the only game where Fake Items are unaffected by gravity.


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
Fake Items return in ''[[Mario Kart: Double Dash!!]]''. Here, they retain their ¿ symbol and are now colored red, making them easier to distinguish from real Item Boxes. However, the color is slightly obscured when viewed from a distance; they will only appear solid red as the player approaches. Racers hit by a Fake Item will emit red electricity while tumbling. They can be destroyed by running into them with a [[Super Star]] or picked up with [[Heart (item)|Hearts]], while other obstacles pass through them, including all shells, eggs, [[Fireball]]s, and [[Chain Chomp]]s.
While Fake Items are absent in ''[[Mario Kart: Super Circuit]]'', Fake Items appear in ''[[Mario Kart: Double Dash!!]]''. Here, they have a ¿ symbol and are also colored red, which makes them easier to distinguish from real Item Boxes. However, the color cannot be seen from a distance - only when approaching will they turn red. They can be destroyed by running into them with a [[Super Star]] or picked up with [[Heart (item)|Hearts]], while other obstacles pass through them, including all shells, eggs, [[Fireball]]s, and [[Chain Chomp]]s.


====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDS Fake Item Box Screenshot.png|thumb]]
[[File:MKDS Fake Item Box Screenshot.png|thumb|right]]
The Fake Item Box's next appearance is in ''[[Mario Kart DS]]''. They have a new set of differences from a real Item Box: they lack a "¿" entirely, they do not spin around, and they show up as red on the bottom screen's map. Their overall behavior is much the same as the previous game, though they do not bounce when thrown. Additionally, they get knocked away if a racer collides with them instead of exploding as all other iterations do. They can be obtained if the player is anywhere from 1st to 3rd place, with CPUs also being able to obtain them in 4th and 5th place. In Balloon Battle, they can be obtained if the player has two or more balloons.
The Fake Item Box's next appearance is in ''[[Mario Kart DS]]''. They have a new set of differences from a real Item Box: they lack a "¿" entirely, they do not spin around, and they show up as red on the bottom screen's map. Their overall behavior is much the same as the previous game, though they do not bounce when thrown. Additionally, they get knocked away if a racer collides with them instead of exploding as all other iterations do. They can be obtained if the player is anywhere from 1st to 3rd place, with CPUs also being able to obtain them in 4th and 5th place. In Balloon Battle, they can be obtained if the player has two or more balloons.


Missions [[N64 Choco Mountain|4-6]] and [[N64 Banshee Boardwalk|7-8]] involve collecting a number of Item Boxes while avoiding Fake Item Boxes.
Missions [[Choco Mountain|4-6]] and [[Banshee Boardwalk|7-8]] involve collecting a number of Item Boxes while avoiding Fake Item Boxes.


====''Mario Kart Arcade GP 2''====
====''Mario Kart Arcade GP 2''====
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
The Fake Item Boxes return to their ''Mario Kart: Double Dash!!'' look in ''[[Mario Kart Wii]]'', with a style change to match the new style of the real ones, as well as being larger than in the previous games. They can be obtained from 1st to 5th place, with CPU-controlled players also being able to obtain it in 6th and 7th place. The highest chance of obtaining this item is in 1st place, with a 7 out of 40 (17.5%) chance of obtaining it in said position. While they still have a ¿ sign inside, like in ''Double Dash!!'', they can hide their red color at a distance - only on approaching do they turn red. Fake Item Boxes become blue instead if they belong to the blue team in team play. Much like in ''Mario Kart: Double Dash!!'', Fake Item Boxes can be destroyed only by colliding into them. In {{classic-link|N64|DK's Jungle Parkway}}, if a lightweight racer places a Fake Item Box close to the edge of the track near the ramp and a heavyweight rams them into it using a [[Mushroom]], they will get sent flying onto a small island. This is best demonstrated in VS Mode using two human players. This is so far the most recent non-arcade ''Mario Kart'' game the Fake Item Box appears as a usable item, making it, the [[Thunder Cloud]], and the [[POW Block]] the only three usable items in ''Mario Kart Wii'' to not reappear in any future non-arcade installments.
The Fake Item Boxes return to their ''Mario Kart: Double Dash!!'' look in ''[[Mario Kart Wii]]'', with a style change to match the new style of the real ones, as well as being larger than in the previous games. They can be obtained from 1st to 5th place, with CPU-controlled players also being able to obtain it in 6th and 7th place. The highest chance of obtaining this item is in 1st place, with a 7 out of 40 (17.5%) chance of obtaining it in said position. While they still have a ¿ sign inside, like in ''Double Dash!!'', they can hide their red color at a distance - only on approaching do they turn red. Fake Item Boxes become blue instead if they belong to the blue team in team play. Much like in ''Mario Kart: Double Dash!!'', Fake Item Boxes can be destroyed only by colliding into them. In [[DK's Jungle Parkway|N64 DK's Jungle Parkway]], if a lightweight racer places a Fake Item Box close to the edge of the track near the ramp and a heavyweight rams them into it using a [[Mushroom]], they will get sent flying onto a small island. This is best demonstrated in VS Mode using two human players. This is so far the most recent non-arcade ''Mario Kart'' game the Fake Item Box appears as a usable item, making it, the [[Thunder Cloud]], and the [[POW Block]] the only three usable items in ''Mario Kart Wii'' to not reappear in any future non-arcade installments.
 
=====Trading card information=====
[[File:MKW Fake Item Box Trading Card.jpg|thumb|125px|left]]
'''Description:''' ''"Deception. That's what the Fake Item Box is all about. It looks remarkably like a real Item Box except that the question mark inside of it is upside down. Many a racer has found out the hard way about the treachery of the Fake Item Box and those who drop them. But like the saying goes, it's always better to give than to receive. Words to live by when playing Mario Kart Wii, for sure."''
 
'''Game Tip!:''' ''"Carefully drop a Fake Item Box within a cluster of other Item Boxes or directly behind a real Item Box so your rivals will run into it and crash."''


====''Mario Kart Arcade GP DX''====
====''Mario Kart Arcade GP DX''====
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===''Mario & Sonic at the Olympic Winter Games''===
===''Mario & Sonic at the Olympic Winter Games''===
The Fake Item Box makes its first appearance outside of the ''Mario Kart'' series in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where it appears in various [[Dream Event]]s. In [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]], Fake Item Boxes can be placed behind the player and will cause opponents that hit it to fall over and lose speed.
The Fake Item Box makes its first appearance outside of the ''Mario Kart'' series in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where it appears in various [[Dream Event]]s. In [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]], Fake Item Boxes can be placed behind the player and will cause opponents that hit it to fall over and lose speed.
===''Minecraft''===
In the Super Mario Mash-up for ''[[Minecraft]]'', Fake Item Boxes replace End Crystals, with their texture being based on their design in ''Mario Kart Wii''.
===Unused appearances===
====''Mario Kart: Super Circuit''====
While not in the final game, the Fake Item was [[List of Mario Kart: Super Circuit pre-release and unused content|going to appear]] in ''Mario Kart: Super Circuit'', but was taken out. It shares the same function as the [[Banana]].
==Profiles==
===''Mario Kart Wii''===
[[File:MKW Fake Item Box Trading Card.jpg|thumb|80px]]
*'''Trading card bio:''' ''"Deception. That's what the Fake Item Box is all about. It looks remarkably like a real Item Box except that the question mark inside of it is upside down. Many a racer has found out the hard way about the treachery of the Fake Item Box and those who drop them. But like the saying goes, it's always better to give than to receive. Words to live by when playing Mario Kart Wii, for sure."''
**'''Game Tip!:''' ''"Carefully drop a Fake Item Box within a cluster of other Item Boxes or directly behind a real Item Box so your rivals will run into it and crash."''


==Gallery==
==Gallery==
{{more images|section=yes|''[[Mario & Sonic at the Olympic Winter Games]]''}}
{{image|[[Mario & Sonic at the Olympic Winter Games]]|section=y}}
===Artwork===
===Artwork===
<gallery>
<gallery>
MK64Item-FakeItemBox.png|''[[Mario Kart 64]]''
MK64Item-FakeItemBox.png|''[[Mario Kart 64]]''
MK64 Fake Item Box art.jpg|''Mario Kart 64''
FakeItemBox_MK64.png|''Mario Kart 64''
MK64 Item group 1 art.jpg|''Mario Kart 64''
MKDD Fake Item Box.png|''[[Mario Kart: Double Dash!!]]''
MKDD Fake Item Box.png|''[[Mario Kart: Double Dash!!]]''
MKDS Fake Item Box Artwork.png|''[[Mario Kart DS]]''
MKDS Fake Item Box Artwork.png|''[[Mario Kart DS]]''
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===Sprites===
===Sprites===
<gallery>
<gallery>
FakeItemBoxMK64 icon.png|''[[Mario Kart 64]]'' icon
FakeItemBoxMK64.png|''Mario Kart 64'' sprite
FakeBoxMKSC.png|''[[Mario Kart: Super Circuit]]'' (unused)
FakeBoxMKSC.png|''[[Mario Kart: Super Circuit]]'' (unused)
FakeItemIcon-MKDD.png|''[[Mario Kart: Double Dash!!]]''
FakeItemIcon-MKDD.png|''[[Mario Kart: Double Dash!!]]''
MKDSFakeItemBox.png|''[[Mario Kart DS]]''
MKDS Fake Item Box Sprite.png|''[[Mario Kart DS]]''
MKW Fake Item Box Sprite.png|''[[Mario Kart Wii]]''
MKW Fake Item Box Sprite.png|''[[Mario Kart Wii]]''
</gallery>
</gallery>
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<gallery>
<gallery>
FakeItemBoxMarioKartWiiModel.png|''[[Mario Kart Wii]]''
FakeItemBoxMarioKartWiiModel.png|''[[Mario Kart Wii]]''
</gallery>
===Screenshots===
<gallery>
MKDS Fake Item Box Sprite.png|''[[Mario Kart DS]]''
Minecraft Mario Mash-Up End Crystal.jpg|''[[Minecraft]]''
</gallery>
</gallery>


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|KorR=Gajja Aitembakseu
|KorR=Gajja Aitembakseu
|KorM=Fake Item Box
|KorM=Fake Item Box
|Fre=Fausse boîte à objets<br>Fausse boîte à bonus <small>(''Mario Kart 64'' manual)</small>
|Fra=Fausse boîte à objets
|FreM=Fake item box<br>Fake bonus box
|FraM=Fake item box
|Chi=假道具<ref>[https://www.ique.com/games/52011.htm Official Chinese website for ''Mario Kart 64'']. Retrieved February 20, 2020.</ref>
|Chi=假道具<ref>[https://www.ique.com/games/52011.htm Official Chinese website for ''Mario Kart 64'']. Retrieved Febuary 20, 2020.</ref>
|ChiR=Jiǎ Dàojù
|ChiR=Jiǎ Dàojù
|ChiM=Fake Item
|ChiM=Fake Item
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==Trivia==
==Trivia==
[[File:MKW Blue Fake Item Box Glitch.png|thumb|A glitch involving the appearance of blue Fake Item Boxes in a solo race in ''Mario Kart Wii''.]]
[[File:MKWii - Blue Fake Item Box glitch.png|thumb|A glitch involving the appearance of blue Fake Item Boxes in a solo race in ''Mario Kart Wii''.]]
*In ''Mario Kart Wii'', if the player selects a team race or battle mode first and chooses the blue team, then exits and plays Grand Prix or solo Vs. mode, the Fake Item Boxes will be blue instead of red.
*In ''Mario Kart Wii'', if the player selects a team race or battle mode first and chooses the blue team, then exits and plays Grand Prix or solo Vs. mode, the Fake Item Boxes will be blue instead of red.
*A Fake Item Box was [[List of Mario Kart: Super Circuit pre-release and unused content|going to appear]] in ''Mario Kart: Super Circuit'', but was taken out for unknown reasons. It shares the same function as the [[Banana]].
*The instruction booklets for ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'' erroneously state that the Fake Item Box can be used to block incoming shells, when they cannot in games following ''Mario Kart 64''.
*The instruction booklets for ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'' erroneously state that the Fake Item Box can be used to block incoming shells, when they cannot in games following ''Mario Kart 64''.
*There exist some [[List of Mario Kart 7 pre-release and unused content|unused leftovers]] for the Fake Item Box and [[Mega Mushroom]] in the files of ''[[Mario Kart 7]]''.
*There exist some [[List of Mario Kart 7 pre-release and unused content|unused leftovers]] for the Fake Item Box and [[Mega Mushroom]] in the files of ''[[Mario Kart 7]]''.
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{{M&SATOWG}}
{{M&SATOWG}}
{{MKAGPDX}}
{{MKAGPDX}}
[[Category:Hazardous objects]]
[[Category:Traps and Obstacles]]
[[Category:Mario Kart 64 items]]
[[Category:Mario Kart 64 Items]]
[[Category:Mario Kart Arcade GP 2 items]]
[[Category:Mario Kart Arcade GP 2 Items]]
[[Category:Mario Kart Arcade GP DX items]]
[[Category:Mario Kart Arcade GP DX Items]]
[[Category:Mario Kart: Double Dash!! items]]
[[Category:Mario Kart: Double Dash!! Items]]
[[Category:Mario Kart DS items]]
[[Category:Mario Kart DS Items]]
[[Category:Mario Kart Wii items]]
[[Category:Mario Kart Wii Items]]
[[it:Oggetto Finto]]
[[it:Oggetto Finto]]
[[de:Schwindel-Box]]
[[de:Schwindel-Box]]

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