Editing Egg Throw

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In ''[[Super Mario 64 DS]]'', [[Yoshi]] does not have to aim, because an egg he throws automatically targets the nearest enemy. If no enemies are around, the egg is thrown directly forward. It can also chain to a couple of enemies. If it does this, not only does Yoshi clear the path more, but he also gets two [[coin]]s per enemy, rather than just one. The move is useful in the mission [[Behind Chain Chomp's Gate|Behind Chain-Chomp's Gate]] because it can paralyze the [[Chain Chomp|Chain-Chomp]] for a few seconds. However, Yoshi can carry only one egg at a time, instead of six in the ''Yoshi'' series.
In ''[[Super Mario 64 DS]]'', [[Yoshi]] does not have to aim, because an egg he throws automatically targets the nearest enemy. If no enemies are around, the egg is thrown directly forward. It can also chain to a couple of enemies. If it does this, not only does Yoshi clear the path more, but he also gets two [[coin]]s per enemy, rather than just one. The move is useful in the mission [[Behind Chain Chomp's Gate|Behind Chain-Chomp's Gate]] because it can paralyze the [[Chain Chomp|Chain-Chomp]] for a few seconds. However, Yoshi can carry only one egg at a time, instead of six in the ''Yoshi'' series.


In ''[[Mario & Luigi: Partners in Time]]'', this move is used for the first time by a character that is not a Yoshi—in this case, [[Sunnycide]]. This boss character can use Egg Throw, complete with the cursor from the ''Yoshi'' games, against all four of the Mario Bros. as an attack, using [[Yoob]] [[Egg (Mario & Luigi: Partners in Time)|eggs]] that contain trapped Yoshis inside. This attack can be [[jump]]ed over.
In ''[[Mario & Luigi: Partners in Time]]'', this move is used for the first time by a character that is not a Yosh—in this case, [[Sunnycide]]. This boss character can use Egg Throw, complete with the cursor from the ''Yoshi'' games, against all four of the Mario Bros. as an attack, using [[Yoob]] [[Egg (Mario & Luigi: Partners in Time)|eggs]] that contain trapped Yoshis inside. This attack can be [[jump]]ed over.


In ''[[Mario & Luigi: Bowser's Inside Story]]'', the [[Fawful Guy]] enemies have an attack where they are eaten and turned into an egg by an offscreen creature, which then throws the egg at [[Mario]] or [[Luigi]], once again using the aiming cursor from ''Yoshi's Island''.
In ''[[Mario & Luigi: Bowser's Inside Story]]'', the [[Fawful Guy]] enemies have an attack where they are eaten and turned into an egg by an offscreen creature, which then throws the egg at [[Mario]] or [[Luigi]], once again using the aiming cursor from ''Yoshi's Island''.

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