Editing Donkey Kong Land 2

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The game was eventually rereleased on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in Europe in April 2014, in Japan and Australia in October 2014, and later in February 2015 for North America.
The game was eventually rereleased on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in Europe in April 2014, in Japan and Australia in October 2014, and later in February 2015 for North America.
==Story==
==Story==
[[File:DKL2 Crocodile Isle.png|200px|left|thumb|The Kongs at the first world, Gangplank Galleon, from the Crocodile Isle map]]
[[File:DKL2 Crocodile Isle.png|200px|left|thumb|The Kongs at the first world, Gangplank Galleon, from the Crocodile Isle map]]
The story is essentially a retelling of the events in ''Donkey Kong Country 2: Diddy's Kong Quest''<ref>''Donkey Kong Land 2'' instruction booklet, [[Media:DKL2 Story manual.png|page 2–3]]</ref> and is the only ''Donkey Kong Land'' game with the same story as its ''Donkey Kong Country'' counterpart. [[Kaptain K. Rool]] and the [[Kremling Krew]] kidnap [[Donkey Kong]] and in exchange for Donkey Kong's safe return, the Kremlings demand the [[banana hoard]]. Diddy and Dixie decline and head on a journey on [[Crocodile Isle]] to rescue Donkey Kong.
The story is essentially a retelling of the events in ''Donkey Kong Country 2: Diddy's Kong Quest''<ref>''Donkey Kong Land 2'' instruction booklet, [[Media:DKL2 Story manual.png|page 2–3]]</ref> and is the only ''Donkey Kong Land'' game with the same story as its ''Donkey Kong Country'' counterpart. [[Kaptain K. Rool]] and the [[Kremling Krew]] kidnap [[Donkey Kong]] and in exchange for Donkey Kong's safe return, the Kremlings demand the [[banana hoard]]. Diddy and Dixie decline and head on a journey on [[Crocodile Isle]] to rescue Donkey Kong.


Diddy and Dixie travel through several worlds, including the [[Gangplank Galleon]], [[Krem Cauldron]], [[Krazy Kremland]], [[Gloomy Gulch]], and [[K. Rool's Keep]]. The [[Kong]]s eventually reach [[Stronghold Showdown]] at the peak of Crocodile Isle, where they find Donkey Kong tied up in ropes. Before they can rescue him, he is lifted into [[The Flying Krock]]. There, the Kongs encounter Kaptain K. Rool. They engage in battle, and the Kongs eventually defeat the Kremling leader, and Donkey Kong frees himself from his chains. Before Kaptain K. Rool can attack again, Donkey Kong knocks him out of his ship, sending him into the ocean.  
Diddy and Dixie travel through several worlds, including the [[Gangplank Galleon]], [[Krem Cauldron]], [[Krazy Kremland]], [[Gloomy Gulch]], and [[K. Rool's Keep]]. The Kongs eventually reach [[Stronghold Showdown]] at the peak of Crocodile Isle, where they find Donkey Kong tied up in ropes. Before they can rescue him, he is lifted into [[The Flying Krock]]. There, the Kongs encounter Kaptain K. Rool. They engage in battle, and the Kongs eventually defeat the Kremling leader, and Donkey Kong frees himself from his chains. Before Kaptain K. Rool can attack again, the big ape knocks him out of his ship, sending him into the ocean.  


Even after freeing Donkey Kong, both Diddy and Dixie must pay 47 [[Kremkoin]]s to [[Klubba]] to enter the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. After completing the world, the mouth of the stone crocodile head opens. Diddy and Dixie go inside and battle Kaptain K. Rool again. The Kongs eventually defeat Kaptain K. Rool another time and then flee from Crocodile Isle. From a distance, Diddy, Dixie, and Donkey Kong watch as Crocodile Isle sinks into the ocean.
Even after freeing Donkey Kong, both Diddy and Dixie must pay 47 [[Kremkoin]]s to [[Klubba]] to enter the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. After completing the world, the mouth of the stone crocodile head opens. Diddy and Dixie go inside and battle Kaptain K. Rool again. The Kongs eventually defeat Kaptain K. Rool another time and then flee from Crocodile Isle. From a distance, Diddy, Dixie, and Donkey Kong watch as Crocodile Isle sinks into the ocean.
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|By collecting an Extra Life Balloon, Diddy and Dixie are rewarded an extra life.
|By collecting an Extra Life Balloon, Diddy and Dixie are rewarded an extra life.
|}
|}
===Barrels===
===Barrels===
{{more images|section=yes|Light Barrel}}
{{more images|section=yes|Light Barrel}}
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==Reception==
==Reception==
{|class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|"''With more levels to play through and extra items to collect Donkey Kong Land 2 is certainly a bigger game than its predecessor, however it's not quite as impressive due to being a bit too similar to Diddy's SNES outing. Luckily the varied bunch of levels and enemies ensure that the game is still fun to play through. There's some cracking music, too, and with the amount of content Rare managed to cram into the game there's enough here to keep players occupied for some time.''"
|align="left"|"''With more levels to play through and extra items to collect Donkey Kong Land 2 is certainly a bigger game than its predecessor, however it's not quite as impressive due to being a bit too similar to Diddy's SNES outing. Luckily the varied bunch of levels and enemies ensure that the game is still fun to play through. There's some cracking music, too, and with the amount of content Rare managed to cram into the game there's enough here to keep players occupied for some time.''"
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler

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