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{{about|the [[Nintendo 3DS]] version|the original [[Wii]] version|[[Donkey Kong Country Returns | {{about|the [[Nintendo 3DS]] version|the original [[Wii]] version|[[Donkey Kong Country Returns]]}} | ||
{{italic title}} | {{italic title}} | ||
{{game infobox | {{game infobox | ||
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|media={{media|3ds=1|3dsdl=1}} | |media={{media|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1}} | |input={{input|3ds=1}} | ||
}} | }} | ||
'''''Donkey Kong Country Returns 3D''''' is a side-scrolling {{wp|2.5D}} [[Genre#Platform|platformer]] title for the [[Nintendo 3DS]] released in May [[List of games by date#2013|2013]]. It is a [[Reissue# | '''''Donkey Kong Country Returns 3D''''' is a side-scrolling {{wp|2.5D}} [[Genre#Platform|platformer]] title for the [[Nintendo 3DS]] released in May [[List of games by date#2013|2013]]. It is a [[Reissue#Remakes|remake]] of the [[List of games by date#2010|2010]] [[Wii]] title ''[[Donkey Kong Country Returns]]'', with some additional content. ''Donkey Kong Country Returns 3D'' is the 15th best-selling game for the Nintendo 3DS, selling 1.52 million copies worldwide, as of March 31, [[List of games by date#2014|2014]]. It was selected to be one of the 2014 Platinum Reward choices for [[Club Nintendo (rewards program)|Club Nintendo]] members. The [[Nintendo eShop#Nintendo 3DS|eShop]] version of this game requires 17,668 blocks (approximately 1.7 GB) to be downloaded. Due to the large size of this title, some Nintendo 3DS consoles cannot download this title without a high-capacity [[Memory Card|SD Card]]. | ||
==Differences and additions== | ==Differences and additions== | ||
===Gameplay changes=== | ===Gameplay changes=== | ||
*The | *The remake features a New Mode which: | ||
**Adds an additional heart to the life meter, providing three hearts in the normal game, and two in Mirror Mode. | **Adds an additional heart to the life meter, providing three hearts in the normal game, and two in Mirror Mode. | ||
***However, despite offering an extra heart, Mirror Mode still removes all the [[heart (item)|heart]]s from every level, preventing the player from recovering any damage. | ***However, despite offering an extra heart, Mirror Mode still removes all the [[heart (item)|heart]]s from every level, preventing the player from recovering any damage. | ||
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===Level design changes=== | ===Level design changes=== | ||
*The game introduces a new world, [[Cloud (world)|Cloud]], as the ninth and final world with eight additional new levels; the [[Golden Temple]], originally the ninth world in and of itself, becomes the new ninth world's final level. | *The game introduces a new world, [[Cloud (world)|Cloud]], as the ninth and final world with eight additional new levels; the [[Golden Temple]], originally the ninth world in and of itself, becomes the new ninth world's final level. | ||
*In [[Mangoruby Run]], there are fewer members of the [[Tiki Tak Tribe]] watching the battle. | *In [[Mangoruby|Mangoruby Run]], there are fewer members of the [[Tiki Tak Tribe]] watching the battle. | ||
===Graphical changes=== | ===Graphical changes=== | ||
*Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. However, it isn't necessary for 200% [[completion]] and it doesn't unlock anything. | *Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. However, it isn't necessary for 200% [[completion]] and it doesn't unlock anything. | ||
*Presumably due to technical limitations of the 3DS | *Presumably due to technical limitations of the 3DS vs. the Wii: | ||
**The game runs at 30 frames per second (with or without 3D), half | **The game runs at 30 frames per second (with or without 3D), half that of the original version. | ||
**The game models' textures are of slightly | **The game models' textures are of slightly less quality. | ||
**More loading screens were added. | **More loading screens were added. | ||
**During level/world transitions, the background no longer scrolls. | **During level/world transitions, the background no longer scrolls. | ||
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==Controls== | ==Controls== | ||
This game offers two different control schemes. The default control scheme utilizes the {{button|3ds|Stick}}. An alternative control scheme, which utilizes the {{button|3ds|Pad}}, can be selected via the game's Options screen. | This game offers two different control schemes. The default control scheme utilizes the {{button|3ds|Stick}}. An alternative control scheme, which utilizes the {{button|3ds|Pad}}, can be selected via the game's Options screen. | ||
{|class=" | |||
{|class="dktable-brown" style="width:100%; text-align:center" | |||
!style="background:#bb8855" colspan=5|Solo and co-op modes | !style="background:#bb8855" colspan=5|Solo and co-op modes | ||
|- | |- | ||
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|style="background:#f5deb3"|{{button|3ds|PadDown}} + {{button|3ds|X}} / {{button|3ds|Y}} | |style="background:#f5deb3"|{{button|3ds|PadDown}} + {{button|3ds|X}} / {{button|3ds|Y}} | ||
|} | |} | ||
<gallery widths=200> | <gallery widths=200> | ||
Blow DKCR3D instructions.png|[[ | Blow DKCR3D instructions.png|[[Tutorial Pig]] teaching the player how to perform a [[blow]]. | ||
</gallery> | </gallery> | ||
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[[File:DKCR3D shine over board.jpg|thumb]] | [[File:DKCR3D shine over board.jpg|thumb]] | ||
If players get a shiny gold medal after clearing a stage in Time Attack mode and, at the same time, receive a message window advising them to take a break, the window will appear to separate the medal and its shine sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements. | If players get a shiny gold medal after clearing a stage in Time Attack mode and, at the same time, receive a message window advising them to take a break, the window will appear to separate the medal and its shine sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements. | ||
[[File:InfinityRoll.jpg|thumb|left]] | |||
===Perpetual roll=== | ===Perpetual roll=== | ||
In [[Topsy Turvy]], if [[Donkey Kong]] and [[Diddy Kong]] attempt to climb the curved slope just beneath the [[Slot Machine Barrel]] using a [[Kong Roll]], they will stick to the slope midway while rolling in place. | In [[Topsy Turvy]], if [[Donkey Kong]] and [[Diddy Kong]] attempt to climb the curved slope just beneath the [[Slot Machine Barrel]] using a [[Kong Roll]], they will stick to the slope midway while rolling in place. | ||
{{br}} | {{br}} | ||
==[[Nintendo 3DS#Nintendo eShop|Nintendo eShop]] description== | ==[[Nintendo 3DS#Nintendo eShop|Nintendo eShop]] description== | ||
<blockquote>''Donkey Kong™, along with his trusted side-kick Diddy Kong™, makes his triumphant debut on the Nintendo 3DS™ system in this barrel-blasting, rail-riding, ground-pounding adventure. The original Donkey Kong Country Returns has been re-mastered and updated for portable play! Run, jump, climb and defeat enemies through over 65+ levels spanning 8 worlds on Donkey Kong Island.'' | <blockquote>''Donkey Kong™, along with his trusted side-kick Diddy Kong™, makes his triumphant debut on the Nintendo 3DS™ system in this barrel-blasting, rail-riding, ground-pounding adventure. The original Donkey Kong Country Returns has been re-mastered and updated for portable play! Run, jump, climb and defeat enemies through over 65+ levels spanning 8 worlds on Donkey Kong Island.'' | ||
''Unlock an all-new 9th world with 8 brand new levels. Select the Original Mode to play the game with the same rules and settings as the Wii version, or try the New Mode that gives you an additional heart, as well as new items to help on your quest to recover Donkey Kong's stolen banana hoard!''</blockquote> | ''Unlock an all-new 9th world with 8 brand new levels. Select the Original Mode to play the game with the same rules and settings as the Wii version, or try the New Mode that gives you an additional heart, as well as new items to help on your quest to recover Donkey Kong's stolen banana hoard!''</blockquote> | ||
==Promotional events== | ==Promotional events== | ||
On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a ''Donkey Kong Country Returns 3D'' experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play ''Donkey Kong Country Returns 3D''. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve." | On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a ''Donkey Kong Country Returns 3D'' experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play ''Donkey Kong Country Returns 3D''. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve." | ||
The actor playing Donkey Kong, Parker Mills, would [[List of controversies#Donkey Kong Country Returns 3D promo actor lawsuit|later sue Nintendo]] on the ground that improper care during the event resulted in severe health problems<ref>Rocha, Veronica (December 02 2014). [http://www.latimes.com/local/lanow/la-me-ln-donkey-kong-sues-nintendo-20141202-story.html Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo]. ''L.A. Times''. Retrieved December 03 2014</ref>. | The actor playing Donkey Kong, Parker Mills, would [[List of Mario-related controversies#Donkey Kong Country Returns 3D promo actor lawsuit|later sue Nintendo]] on the ground that improper care during the event resulted in severe health problems<ref>Rocha, Veronica (December 02 2014). [http://www.latimes.com/local/lanow/la-me-ln-donkey-kong-sues-nintendo-20141202-story.html Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo]. ''L.A. Times''. Retrieved December 03 2014</ref>. | ||
==Reception== | ==Reception== | ||
{| class="wikitable | {|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px" | ||
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Reviewer, Publication | |Reviewer, Publication | ||
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|align="left"|"''If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question.''" | |align="left"|"''If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question.''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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DKCR2.png|Free look of [[Donkey Kong Island]] | DKCR2.png|Free look of [[Donkey Kong Island]] | ||
</gallery> | </gallery> | ||
==Media== | |||
{{more media|section=yes}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ドンキーコングリターンズ | |Jap=ドンキーコングリターンズ <span class="explain" title="スリーディー">3D</span> | ||
|JapR=Donkī Kongu Ritānzu Surīdī | |JapR=Donkī Kongu Ritānzu Surīdī | ||
|JapM=Donkey Kong Returns 3D<ref>[[:File:DKCRJ.jpg]]</ref> | |JapM=Donkey Kong Returns 3D<ref>[[:File:DKCRJ.jpg]]</ref> |