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{{ | {{levelbox | ||
|image=[[File:CongoCarnage-1.png]] | |title=Congo Carnage | ||
|image=[[File:CongoCarnage-1.png|160px]] | |||
|code=1-8 | |code=1-8 | ||
|game=''[[Donkey Kong Land]]'' | |game=''[[Donkey Kong Land]]'' | ||
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|before=[[Riggin' Rumble|<<]] | |before=[[Riggin' Rumble|<<]] | ||
}} | }} | ||
'''Congo Carnage''' | '''Congo Carnage''' is the eighth level in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is also the eighth level in [[Gangplank Galleon Ahoy!]], the first world in the game. | ||
== | In the final jungle level of ''Donkey Kong Land'', the [[Kong]]s must jump, swing, and shoot heir way to victory. The level is filled with many wide gaps, which must be crossed by using the helpful [[barrel]]s and [[rope]]s. Just as in [[Rope Ravine]], they will encounter many [[Zinger]]s as they travel through the dense jungle on the ropes, which much of the level is spent on. When the heroes are on land, they have other things to worry about. [[Gnawty|Gnawties]] and [[Kritter]]s will be found around the land areas, as well as the nut-throwing foe, [[Necky]], and they must be avoided at all costs. | ||
==Overview== | |||
From the start of the level, the heroes must hop in a barrel to shoot to a rope. The rope will guide them to the letter K, and then take them to a high ledge. There, they will have to drop down a smaller ledge and come up to a [[Steel Keg]]. They should throw it down the path and defeat all the enemies walking by. Once the Kongs follow the barrel until it falls into a pit, they must sneak under a nut-throwing Necky and quickly cling onto a nearby rope. It will lead them to another rope, which must be grabbed onto. This rope will take them to land again, where the [[Continue Point]] is. | From the start of the level, the heroes must hop in a barrel to shoot to a rope. The rope will guide them to the letter K, and then take them to a high ledge. There, they will have to drop down a smaller ledge and come up to a [[Steel Keg]]. They should throw it down the path and defeat all the enemies walking by. Once the Kongs follow the barrel until it falls into a pit, they must sneak under a nut-throwing Necky and quickly cling onto a nearby rope. It will lead them to another rope, which must be grabbed onto. This rope will take them to land again, where the [[Continue Point]] is. | ||
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==Enemies== | ==Enemies== | ||
*[[Gnawty|Gnawties]]: 3 | *[[Gnawty|Gnawties]]: 3 | ||
*[[Kritter]]s: 6 | *[[Kritter]]s: 6 | ||
*[[Necky]] | *[[Necky|Neckies]]: 2 | ||
*[[Zinger]]s: 7 | *[[Zinger]]s: 7 | ||
==K-O-N-G Letters== | |||
[[File:CongoCarnage-K.png|thumb|left|The letter K]] | |||
[[File:CongoCarnage-O.png|thumb|The letter O]] | [[File:CongoCarnage-O.png|thumb|The letter O]] | ||
*K: Found by climbing up the rope at the start of the level and going right. | *K: Found by climbing up the rope at the start of the level and going right. | ||
*O: Hovering over a gap shortly after three Gnawty. | *O: Hovering over a gap shortly after three Gnawty. | ||
*N: In the air during a | *N: In the air during a robe climbing section. | ||
*G: After five Zingers in a later rope section, the "G" should be hovering high. | *G: After five Zingers in a later rope section, the "G" should be hovering high. | ||
{{br}} | {{br}} | ||
==Bonus Areas== | ==Bonus Areas== | ||
[[File:CongoCarnage-3.png|thumb| | [[File:CongoCarnage-3.png|thumb|DK in the first Bonus Area]] | ||
*When the heroes grab onto the first rope in the level, they should near the bottom of it. Right under the letter K, they will see a barrel sticking out of a ledge. They must jump into it and be shot to the [[Bonus Area]]. There, they will need to climb up a ship's mast to find four [[Kong Token]]s. As they climb, though, they must watch out for the unusually-fast [[Mincer]]s throughout the area. Once done, the group should exit by using a nearby barrel. | |||
*After the Kongs encounter the level's second [[Necky]], they should travel down the ledge it is on and come up to a barrel. When they get in it, they will be taken to the Bonus Area, where they can cash in their Kong Tokens for [[Extra Live]]s. This can be done by hitting a nearby button and trying to catch the coin that shoots out of the above barrel. When the Kongs are out of tokens, they will end up back in the main level. | |||
*When the | |||
* | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Congo Carnage.png|DK near the letter K | |||
CongoCarnage-2.png|DK finds the Blast Barrel that leads to the first Bonus Area, at the bottom right. | CongoCarnage-2.png|DK finds the Blast Barrel that leads to the first Bonus Area, at the bottom right. | ||
CongoCarnage-4.png|DK next to the Blast Barrel that leads to the second Bonus Area | CongoCarnage-4.png|DK next to the Blast Barrel that leads to the second Bonus Area | ||
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|JapM=Rope Jungle 2 | |JapM=Rope Jungle 2 | ||
|Spa=Batalla en el Congo | |Spa=Batalla en el Congo | ||
|SpaM=Battle in the Congo | |SpaM=Battle in the Congo}} | ||
}} | |||
{{DKL}} | {{DKL}} | ||
[[Category:Jungles]] | [[Category:Forests and Jungles]] | ||
[[Category:Donkey Kong Land | [[Category:Donkey Kong Land Levels]] |