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'''Coin Count''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' (where it is known as '''Coin Cat''') and returns as one of [[Kat & Ana]]'s microgames in ''[[WarioWare Gold]]''.
'''Coin Count''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' (where it is known as '''Coin Cat''') and returns as one of [[Kat & Ana]]'s microgames in ''[[WarioWare Gold]]''.
==Gameplay==
==Gameplay==
The point of the game is to match the amount of [[coin]]s to the amount displayed on the register. In the American version, there are two coins that display $1 and two coins that display 10¢. The numbers in the European version are the same, with the currency being either £ or €, while the Japanese version includes ¥100 and ¥10 coins. If the player matches the amount of money, the game is won. However, if the player makes a mistake or time runs out, the game is lost. In the American version, the prices are always $1.20 or $2.10. In ''WarioWare Gold'', the controls are changed that coins are dragged onto the tray for counting at any time. Mistakes in the coin count can be corrected as long as they are done before the timer countdown reaches between 2 and 1. If the player doesn't have the correct amount of change when the countdown reaches that point, the screen on the register shatters. Also, currency symbols are absent on the coins.
The point of the game is to match the amount of [[coin]]s to the amount displayed on the register. In the American version, there are two coins that display $1 and two coins that display 10¢. The numbers in the European version are the same, with the currency being either £ or €, while the Japanese version includes ¥100 and ¥10 coins. If the player matches the amount of money, the game is won. However, if the player makes a mistake or time runs out, the game is lost. In the American version, the prices are always $1.20 or $2.10. In ''WarioWare Gold'', the controls are changed that coins are dragged onto the tray for counting at any time. Mistakes in the coin count can be corrected as long as they are done before the timer countdown reaches between 2 and 1. If the player doesn't have the correct amount of change when the countdown reaches that point, the screen on the register shatters. Also, currency symbols are absent on the coins. There is a mission that requires the player to clear the microgame just as the amount shows up on the cash register.
 
===''WarioWare Gold'' difficulty levels===
===''WarioWare Gold'' difficulty levels===
*'''1st level difficulty:''' There are four coins, and two of them have to be used.
*'''1st level difficulty:''' There are four coins, and two of them have to be used.
*'''2nd level difficulty:''' There are five coins, and three of them have to be used.
*'''2nd level difficulty:''' There are five coins, and three of them have to be used.
*'''3rd level difficulty:''' There are six coins, and three of them have to be used.
*'''3rd level difficulty:''' There are six coins, and three of them have to be used.
====Mission====
*'''[[List of WarioWare Gold missions|Checker Champ]]''': The player has to clear the game just as the price shows up on the register.


==Names in other languages==
==Names in other languages==

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