Editing Bros. Attack

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===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;"
! colspan="7;" style="color:white;background:red" |Mario
! colspan="6;" style="color:white;background:red" | Mario
|-
|-
!style="color:white;background:red" width=8%|Bros. Attack
!style="color:white;background:red" width=8%|Bros. Attack
!style="color:white;background:red" |Illustration
!style="color:white;background:red" |Description
!style="color:white;background:red" |Description
!style="color:white;background:red" |Effects
!style="color:white;background:red" |Effects
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|-
|-
|style="background-color: #bfd3e3" |[[File:3DRedShellMLDT.png]]<br>[[Red Shell|3D Red Shell]]*
|style="background-color: #bfd3e3" |[[File:3DRedShellMLDT.png]]<br>[[Red Shell|3D Red Shell]]*
|[[File:M&LDT 3D Red Shell illustration.png]]
|''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|Mario and Luigi kick a [[Red Shell]] at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him.
|Mario and Luigi kick a [[Red Shell]] at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him.
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|-
|-
|style="background-color: #bfd3e3" |[[File:ByeByeCannonMLDT.png]]<br>[[Bye-Bye Cannon]]
|style="background-color: #bfd3e3" |[[File:ByeByeCannonMLDT.png]]<br>[[Bye-Bye Cannon]]
|[[File:M&LDT Bye-Bye Cannon illustration page 1.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 2.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 3.png]]
|''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!''
|''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!''
|Mario and Luigi jump into a cannon. A randomized sequence of them being fired out of the cannon starts. The player must hit the {{button|3ds|a}} and {{button|3ds|b}} Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage.
|Mario and Luigi jump into a cannon. A randomized sequence of them being fired out of the cannon starts. The player must hit the {{button|3ds|a}} and {{button|3ds|b}} Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage.
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|-
|-
|style="background-color: #bfd3e3" |[[File:BombDerbyMLDT.png]]<br>[[Bomb Derby]]
|style="background-color: #bfd3e3" |[[File:BombDerbyMLDT.png]]<br>[[Bomb Derby]]
|[[File:M&LDT Bomb Derby illustration page 1.png]]<br>[[File:M&LDT Bomb Derby illustration page 2.png]]
|''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!''
|''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!''
|Using the {{button|3ds|stick}}, Luigi passes bombs to Mario who must hit them towards the enemy using {{button|3ds|A}} before the bombs explode. The last bomb is bigger and does the most damage out of the other bombs.
|Using the {{button|3ds|stick}}, Luigi passes bombs to Mario who must hit them towards the enemy using {{button|3ds|A}} before the bombs explode. The last bomb is bigger and does the most damage out of the other bombs.
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|-
|-
|style="background-color: #bfd3e3" |[[File:JetBoardBashMLDT.png]]<br>[[Jet-Board Bash]]
|style="background-color: #bfd3e3" |[[File:JetBoardBashMLDT.png]]<br>[[Jet-Board Bash]]
|[[File:M&LDT Jet-Board Bash illustration.png]]
|''Press and hold the B Button to paddle. As you draw near, press the A Button!''
|''Press and hold the B Button to paddle. As you draw near, press the A Button!''
|Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy with his hammer when the board is accelerating at maximum speed to deal the most damage.
|Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy with his hammer when the board is accelerating at maximum speed to deal the most damage.
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|-
|-
|style="background-color: #bfd3e3" |[[File:ZeeEggMLDT.png]]<br>[[Zee Egg]]
|style="background-color: #bfd3e3" |[[File:ZeeEggMLDT.png]]<br>[[Zee Egg]]
|[[File:M&LDT Zee Egg illustration page 1.png]]<br>[[File:M&LDT Zee Egg illustration page 2.png]]<br>[[File:M&LDT Zee Egg illustration page 3.png]]
|''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!''
|''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!''
|Mario throws the Zee Egg, unleashing the [[Zeekeeper]] for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage.
|Mario throws the Zee Egg, unleashing the [[Zeekeeper]] for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage.
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|[[Mushrise Park]] (given by Eldream after rescuing all Pi'illos)
|[[Mushrise Park]] (given by Eldream after rescuing all Pi'illos)
|-
|-
! colspan="7;" style="color:white;background:green" |Luigi
! colspan="6;" style="color:white;background:green" |Luigi
|-
|-
!style="color:white;background:green" |Bros. Attack
!style="color:white;background:green" |Bros. Attack
!style="color:white;background:green" |Illustration
!style="color:white;background:green" |Description
!style="color:white;background:green" |Description
!style="color:white;background:green" |Effects
!style="color:white;background:green" |Effects
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|-
|-
|style="background-color: #bfd3e3" |[[File:3DGreenShellMLDT.png]]<br>[[Green Shell|3D Green Shell]]*
|style="background-color: #bfd3e3" |[[File:3DGreenShellMLDT.png]]<br>[[Green Shell|3D Green Shell]]*
|[[File:M&LDT 3D Green Shell illustration.png]]
|''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!''
|''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!''
|The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him.
|The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him.
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|-
|-
|style="background-color: #bfd3e3" |[[File:FireFlowerMLDT.png]]<br>[[Fire Flower#Mario & Luigi: Dream Team|Fire Flower]]
|style="background-color: #bfd3e3" |[[File:FireFlowerMLDT.png]]<br>[[Fire Flower#Mario & Luigi: Dream Team|Fire Flower]]
|[[File:M&LDT Fire Flower illustration page 1.png]]<br>[[File:M&LDT Fire Flower illustration page 2.png]]
|''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!''
|''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!''
|Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap {{button|3ds|A}} and {{button|3ds|B}} for even more damage.
|Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap {{button|3ds|A}} and {{button|3ds|B}} for even more damage.
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|-
|-
|style="background-color: #bfd3e3" |[[File:DropchopperMLDT.png]]<br>[[Dropchopper]]
|style="background-color: #bfd3e3" |[[File:DropchopperMLDT.png]]<br>[[Dropchopper]]
|[[File:M&LDT Dropchopper illustration page 1.png]]<br>[[File:M&LDT Dropchopper illustration page 2.png]]<br>[[File:M&LDT Dropchopper illustration page 3.png]]
|''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!''
|''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!''
|Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact.
|Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact.
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|-
|-
|style="background-color: #bfd3e3" |[[File:SlingsniperMLDT.png]]<br>[[Slingsniper]]*
|style="background-color: #bfd3e3" |[[File:SlingsniperMLDT.png]]<br>[[Slingsniper]]*
|[[File:M&LDT Slingsniper illustration page 1.png]]<br>[[File:M&LDT Slingsniper illustration page 2.png]]
|''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!''
|''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!''
|Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy.
|Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy.
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|-
|-
|style="background-color: #bfd3e3" |[[File:StarRocketMLDT.png]]<br>[[Star Rocket]]
|style="background-color: #bfd3e3" |[[File:StarRocketMLDT.png]]<br>[[Star Rocket]]
|[[File:M&LDT Star Rocket illustration page 1.png]]<br>[[File:M&LDT Star Rocket illustration page 2.png]]
|''Tilt the 3DS to change the star's trajectory and grab all the little stars. Use the A and B Buttons as the bro land. More little stars mean more power.''
|''Tilt the 3DS to change the star's trajectory and grab all the little stars. Use the A and B Buttons as the bro land. More little stars mean more power.''
|align="center"|Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the smaller stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage.
|align="center"|Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage.
|12
|12
|Boots
|Boots

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