Editing Angry Aztec

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====Temple with Five Doors====
====Temple with Five Doors====
[[File:Meiro no Shinden.png|thumb|left]]
[[File:Meiro no Shinden.png|thumb|left]]
The '''Temple with Five Doors''',<ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved October 1, 2023.</ref> also known as the '''Five-Doored Temple''',<ref>[http://web.archive.org/web/20140102024624/https://freegamemanuals.com/pdfstrategyguides/DonkeyKong64PrimaGuides.pdf ''Donkey Kong 64'' Prima Guide] page 64 "Remember that Blueprint piece you got in the five-doored temple? Talk to Snide and he'll give up another Golden Banana."</ref> is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained, [[Kroc]] takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires its weapon and causes the player to lose a slice of their [[Watermelon|health meter]] for each shot.
The '''Temple with Five Doors''',<ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved October 1, 2023.</ref> also known as the '''Five-Doored Temple''',<ref>[http://web.archive.org/web/20140102024624/https://freegamemanuals.com/pdfstrategyguides/DonkeyKong64PrimaGuides.pdf ''Donkey Kong 64'' Prima Guide] page 64 "Remember that Blueprint piece you got in the five-doored temple? Talk to Snide and he'll give up another Golden Banana."</ref> is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained, [[Kroc]] takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires its weapon and cause the player to lose a slice of their [[Watermelon|health meter]] for each shot.


A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright.
A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright.

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