Editing 25m

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'''25m''' (or '''25 m'''), also called '''Stage 1'''<ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 36.</ref> or '''Level 1''',<ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 38.</ref> is the first level of the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. It is the bottom level of the [[Construction Site]]. The level starts with a cutscene of [[Donkey Kong]] bringing [[Pauline]] up to the top of the level. The player takes control of Mario as he [[jump]]s over [[barrel]]s and climbs to the top of 25m, where Donkey Kong and Pauline are located, via a series of [[ladder]]s. Mario also finds [[hammer]]s around the area, which he uses to smash the barrels. After reaching the top of 25m, Donkey Kong grabs Pauline and climbs up to [[50m]]. The bottom of the level also features an [[oil drum]]. If a blue barrel enters the oil drum, it creates a [[Fireball (Donkey Kong)|Fireball]] that tries to hunt down Mario. If there are five Fireballs simultaneously onscreen, Donkey Kong stops throwing blue barrels, and any remaining blue barrels do not create a Fireball unless Mario thins their number.
'''25m''' (or '''25 m'''), also called '''Stage 1'''<ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 36.</ref> or '''Level 1''',<ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 38.</ref> is the first level of the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. It is the bottom level of the [[Construction Site]]. The level starts with a cutscene of [[Donkey Kong]] bringing [[Pauline]] up to the top of the level. The player takes control of Mario as he [[jump]]s over [[barrel]]s and climbs to the top of 25m, where Donkey Kong and Pauline are located, via a series of [[ladder]]s. Mario also finds [[hammer]]s around the area, which he uses to smash the barrels. After reaching the top of 25m, Donkey Kong grabs Pauline and climbs up to [[50m]]. The bottom of the level also features an [[oil drum]]. If a blue barrel enters the oil drum, it creates a [[Fireball (Donkey Kong)|Fireball]] that tries to hunt down Mario. If there are five Fireballs simultaneously onscreen, Donkey Kong stops throwing blue barrels, and any remaining blue barrels do not create a Fireball unless Mario thins their number.


In the original arcade game, an intro segment shows Donkey Kong climbing to the top of the Construction Site with Pauline under his arm, then jumping along the top platform to cause the broken ladders and sloped girders that make up the level. It was cut, along with most of the cutscenes and the [[50m]] level, in the original [[Nintendo Entertainment System|NES]] version, but was eventually restored in the Game Boy version.
In the original arcade game, an intro segment shows Donkey Kong climbing to the top of the Construction Site with Pauline under his arm, then jumping along the top platform to cause the broken ladders and sloped girders that make up the level. It was cut, along with most of the cutscenes and the [[50m]] level, in the [[Nintendo Entertainment System]] versions, but was eventually restored in the Game Boy version.


In the Game Boy version, two layers of platforms are removed due to the handheld's small screen. A later level, [[Stage 9-5]] in the [[Tower (world)|Tower]], retains the exact appearance of the original 25m by employing a scrolling screen.
In the Game Boy version, two layers of platforms are removed due to the handheld's small screen. A later level, [[Stage 9-5]] in the [[Tower (world)|Tower]], retains the exact appearance of the original 25m by employing a scrolling screen.

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